virtualx-engine/scene
Juan Linietsky 0df45672e7 -ability to scale and modulate texturebutton, closes #818
-fixed bug in ordering of modal subwindows, closes #1001
2015-01-03 00:23:14 -03:00
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2d -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
3d -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
animation -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui -ability to scale and modulate texturebutton, closes #818 2015-01-03 00:23:14 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main Add Stop pause mode implementation 2014-12-28 00:29:12 +08:00
resources Merge branch 'master' of https://github.com/okamstudio/godot 2014-12-21 11:46:28 -03:00
register_scene_types.cpp -ability to set default textures in shader (needed for visual shader editing) 2014-12-21 11:42:44 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
scene_string_names.h Batch of Bugfixes 2014-12-07 02:04:20 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00