..
effects
Merge pull request #86809 from clayjohn/TAA-disocclusion
2024-09-03 16:13:26 +02:00
environment
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
forward_clustered
Use distance to AABB surface to calculate Mesh LOD instead of using supports
2024-09-11 14:17:09 -07:00
forward_mobile
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
shaders
Jitter shadow map dithering pattern across frames when TAA is enabled
2024-09-24 15:52:07 -07:00
spirv-reflect
Refactor SPIR-V reflection into a generic RenderingDevice feature
2022-12-12 14:14:53 +01:00
storage_rd
Jitter shadow map dithering pattern across frames when TAA is enabled
2024-09-24 15:52:07 -07:00
cluster_builder_rd.cpp
Fix missed light clusters when inside clipped lights
2024-03-13 23:38:46 +01:00
cluster_builder_rd.h
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
framebuffer_cache_rd.cpp
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
framebuffer_cache_rd.h
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
pipeline_cache_rd.cpp
Add Shader compile groups to RD Shader system
2023-07-21 16:42:30 +02:00
pipeline_cache_rd.h
Some more fixes for compressed meshes
2023-10-24 09:38:12 +02:00
renderer_canvas_render_rd.cpp
[2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal
2024-09-20 15:16:31 +10:00
renderer_canvas_render_rd.h
2D: Fix use-after-free in batch rendering
2024-09-14 07:50:39 +10:00
renderer_compositor_rd.cpp
fix missing cleanup and null checks for various singletons
2024-06-18 01:05:30 -07:00
renderer_compositor_rd.h
Fix regression around OpenGL swapchain optimisation for OpenXR
2024-07-29 12:46:58 +10:00
renderer_scene_render_rd.cpp
Jitter shadow map dithering pattern across frames when TAA is enabled
2024-09-24 15:52:07 -07:00
renderer_scene_render_rd.h
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
SCsub
Refactor SPIR-V reflection into a generic RenderingDevice feature
2022-12-12 14:14:53 +01:00
shader_rd.cpp
Add external texture support (GLES3)
2024-09-20 10:48:32 -05:00
shader_rd.h
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
uniform_set_cache_rd.cpp
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
uniform_set_cache_rd.h
Implement hooks into renderer
2024-02-18 21:54:21 +11:00