Virtualx Game Engine. Forked from Godot 3.6
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Rémi Verschelde 0f1ae03626 Merge pull request #5149 from m4nu3lf/master
TimeSeek node in AnimationTreePlayer now propagates filters
2016-06-15 08:14:35 +02:00
bin Merge remote-tracking branch 'origin/master' 2016-05-21 22:34:55 -03:00
core Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
doc Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
drivers -Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760 2016-06-13 10:10:50 -03:00
main Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
modules Merge pull request #5139 from zaps166/init_navigation_pointer 2016-06-13 12:16:00 -03:00
platform Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
scene Merge pull request #5149 from m4nu3lf/master 2016-06-15 08:14:35 +02:00
servers changed visual server free() to free_rid() like in the other servers. Fixes #4917 2016-06-13 22:12:56 -03:00
tools Update russian translation from Weblate (#5140) 2016-06-15 07:56:24 +02:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes GH Linguist: Ignore drivers/* 2016-05-30 18:41:32 +02:00
.gitignore Remove Make-related flags from Android build 2016-06-01 21:14:57 -03:00
.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png logo.png 2014-02-12 22:21:47 +07:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
methods.py Fix error in GLSL #include code 2016-05-02 12:48:47 +01:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct -make freetype build for all platforms the same, default as builtin except on x11. 2016-06-09 21:28:07 -03:00
version.py Enter the 2.1 alpha phase 2016-03-22 18:45:19 +01:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

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Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

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