virtualx-engine/scene
Rémi Verschelde 0f90ddbcf4
Merge pull request #35522 from AndreaCatania/rpc_opt_2
Optmized data sent during RPC and RSet calls.
2020-02-12 16:56:17 +01:00
..
2d Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
3d doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
animation Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Visual GPU profiler and related profiling support in Vulkan. 2020-02-11 12:01:26 +01:00
gui Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
main Optmized data sent during RPC and RSet calls. 2020-02-12 13:36:47 +01:00
resources doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
register_scene_types.cpp WIP CameraEffects implementation (bokeh not working for now) 2020-02-11 12:15:03 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00