..
default_theme
Texture refactor
2020-02-11 11:53:26 +01:00
animation.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_stream_sample.cpp
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
audio_stream_sample.h
doc: Complete documentation for VideoStreams
2020-01-26 11:29:07 +01:00
bit_map.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
bit_map.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
box_shape.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
box_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
canvas.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
canvas.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
capsule_shape.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
capsule_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
capsule_shape_2d.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
capsule_shape_2d.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
circle_shape_2d.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
circle_shape_2d.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
concave_polygon_shape.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
concave_polygon_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
concave_polygon_shape_2d.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
concave_polygon_shape_2d.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
convex_polygon_shape.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
convex_polygon_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
convex_polygon_shape_2d.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
convex_polygon_shape_2d.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
curve.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
curve.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
cylinder_shape.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
cylinder_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
dynamic_font.cpp
A lot of progress with canvas rendering, still far from working.
2020-02-11 11:53:27 +01:00
dynamic_font.h
Texture refactor
2020-02-11 11:53:26 +01:00
environment.cpp
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
environment.h
Re-implemented screen space ambient occlusion
2020-02-11 12:15:46 +01:00
font.cpp
A lot of progress with canvas rendering, still far from working.
2020-02-11 11:53:27 +01:00
font.h
Texture refactor
2020-02-11 11:53:26 +01:00
gradient.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gradient.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
height_map_shape.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
height_map_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
line_shape_2d.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
line_shape_2d.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
material.cpp
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
material.h
Modernized default 3D material, fixes material bugs.
2020-02-11 12:01:24 +01:00
mesh.cpp
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
mesh.h
Base 3D engine done, still untested, though.
2020-02-11 11:59:25 +01:00
mesh_data_tool.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_data_tool.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_library.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
mesh_library.h
Texture refactor
2020-02-11 11:53:26 +01:00
multimesh.cpp
Several fixes to 3D rendering, and multimesh implementation.
2020-02-11 12:01:22 +01:00
multimesh.h
Several fixes to 3D rendering, and multimesh implementation.
2020-02-11 12:01:22 +01:00
navigation_mesh.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
navigation_mesh.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
packed_scene.cpp
Fixes import of models as PackedScene
2020-01-07 07:21:17 +08:00
packed_scene.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
particles_material.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
particles_material.h
Texture refactor
2020-02-11 11:53:26 +01:00
physics_material.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_material.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
plane_shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
plane_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
polygon_path_finder.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
polygon_path_finder.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
primitive_meshes.cpp
Modernized default 3D material, fixes material bugs.
2020-02-11 12:01:24 +01:00
primitive_meshes.h
Base 3D engine done, still untested, though.
2020-02-11 11:59:25 +01:00
ray_shape.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
ray_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
rectangle_shape_2d.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
rectangle_shape_2d.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
resource_format_text.cpp
GIProbes working.
2020-02-11 12:03:20 +01:00
resource_format_text.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
segment_shape_2d.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
segment_shape_2d.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
shader.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
shader.h
Texture refactor
2020-02-11 11:53:26 +01:00
shape.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
shape_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shape_2d.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
skin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sky.cpp
Environment sky more or less working.
2020-02-11 12:01:05 +01:00
sky.h
Environment sky more or less working.
2020-02-11 12:01:05 +01:00
space_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
space_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sphere_shape.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
sphere_shape.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
style_box.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
style_box.h
Texture refactor
2020-02-11 11:53:26 +01:00
surface_tool.cpp
Base 3D engine done, still untested, though.
2020-02-11 11:59:25 +01:00
surface_tool.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
text_file.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
text_file.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
texture.cpp
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
texture.h
Rewritten StreamTexture for better code reuse, added basis universal support
2020-02-11 12:02:36 +01:00
theme.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
theme.h
Texture refactor
2020-02-11 11:53:26 +01:00
tile_set.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
tile_set.h
Texture refactor
2020-02-11 11:53:26 +01:00
video_stream.h
Texture refactor
2020-02-11 11:53:26 +01:00
visual_shader.cpp
Added missing '\n' in visual shader expression node code generation
2020-02-03 15:58:58 +03:00
visual_shader.h
Texture refactor
2020-02-11 11:53:26 +01:00
visual_shader_nodes.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
visual_shader_nodes.h
Texture refactor
2020-02-11 11:53:26 +01:00
world.cpp
WIP CameraEffects implementation (bokeh not working for now)
2020-02-11 12:15:03 +01:00
world.h
WIP CameraEffects implementation (bokeh not working for now)
2020-02-11 12:15:03 +01:00
world_2d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
world_2d.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00