.. |
build_scripts
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Mono/C#: Add iOS support
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2020-03-31 09:37:16 +02:00 |
doc_classes
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doc: Sync classref with current source
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2020-02-18 14:02:02 +01:00 |
editor
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Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
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2020-04-20 17:13:06 +02:00 |
glue
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
icons
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Fix missing module editor icons
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2020-03-08 19:32:25 +02:00 |
mono_gd
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Mono/C#: Allow exporting System.Array of type Godot.Object
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2020-04-22 17:19:45 +02:00 |
utils
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
.gitignore
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Make git no longer ignore solution files inside the mono module
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2019-08-12 15:59:06 +02:00 |
__init__.py
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Re-write mono module editor code in C#
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2019-07-05 09:38:23 +02:00 |
class_db_api_json.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
class_db_api_json.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
config.py
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Mono/C#: Add iOS support
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2020-03-31 09:37:16 +02:00 |
csharp_script.cpp
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Add ability to bind typed arrays to script API
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2020-04-21 10:15:40 +02:00 |
csharp_script.h
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Add ability to bind typed arrays to script API
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2020-04-21 10:15:40 +02:00 |
godotsharp_defs.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
godotsharp_dirs.cpp
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Mono: Fix include for Android support
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2020-04-18 21:28:51 +02:00 |
godotsharp_dirs.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
managed_callable.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
managed_callable.h
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Mono/C#: Optimize the way we store GC handles for scripts
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2020-03-17 21:51:05 +01:00 |
mono_gc_handle.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
mono_gc_handle.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
register_types.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
register_types.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
SCsub
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Mono/C#: Add iOS support
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2020-03-31 09:37:16 +02:00 |
signal_awaiter_utils.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
signal_awaiter_utils.h
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Mono/C#: Optimize the way we store GC handles for scripts
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2020-03-17 21:51:05 +01:00 |