virtualx-engine/tools/editor/plugins
Juan Linietsky 11c1756257 Visual Shader Editing for 2D
Editing 2D shaders with visual editor seems to work now.
2015-01-20 20:36:25 -03:00
..
animation_data_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_data_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.cpp -fixed bug on focus capture, now respets line/text edit 2015-01-03 15:39:01 -03:00
animation_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
animation_tree_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
baked_light_baker.cpp -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_baker.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_baker_cmpxchg.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
baked_light_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
baked_light_editor_plugin.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
camera_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_item_editor_plugin.cpp 2D shader progress 2015-01-11 20:52:42 -03:00
canvas_item_editor_plugin.h 2D shader progress 2015-01-11 20:52:42 -03:00
collision_polygon_2d_editor_plugin.cpp -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
collision_polygon_2d_editor_plugin.h CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
collision_polygon_editor_plugin.cpp New Code Completion 2014-12-16 22:31:57 -03:00
collision_polygon_editor_plugin.h CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
control_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.cpp -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
item_list_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
mesh_editor_plugin.h Bug Fixes 2014-11-02 11:31:01 -03:00
multimesh_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_2d_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_editor_plugin.h Particles editor menu not display in proper position 2014-07-10 15:42:34 +08:00
path_2d_editor_plugin.cpp Fixes #1160 2015-01-11 12:18:10 +00:00
path_2d_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
path_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
path_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
polygon_2d_editor_plugin.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
polygon_2d_editor_plugin.h Polygon2D 2014-07-07 17:44:21 -03:00
resource_preloader_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
resource_preloader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_library_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_plugin.cpp -intentional breakage of shader graph to fix issues, existing graphs will be broken, sorry :( 2015-01-18 09:51:11 -03:00
script_editor_plugin.h New Code Completion 2014-12-16 22:31:57 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp Add current_line_color ediotr setting for script and shader editor 2015-01-15 16:59:07 +08:00
shader_editor_plugin.h 2D shader progress 2015-01-11 20:52:42 -03:00
shader_graph_editor_plugin.cpp Visual Shader Editing for 2D 2015-01-20 20:36:25 -03:00
shader_graph_editor_plugin.h Visual Shader Editing for 2D 2015-01-20 20:36:25 -03:00
spatial_editor_plugin.cpp -attempt to be friendlier on non english keyboards 2015-01-04 22:39:21 -03:00
spatial_editor_plugin.h added blender/maya like zoom style 2014-12-28 14:01:08 +01:00
sprite_frames_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sprite_frames_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
stream_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theme_editor_plugin.cpp -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
theme_editor_plugin.h -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
tile_map_editor_plugin.cpp Wrapped duplicated CellOp generation code in a function and added TileMap tile picking with Ctrl+LMB. 2015-01-17 16:48:21 +10:00
tile_map_editor_plugin.h Wrapped duplicated CellOp generation code in a function and added TileMap tile picking with Ctrl+LMB. 2015-01-17 16:48:21 +10:00
tile_set_editor_plugin.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
tile_set_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00