..
export
Split windows platform export template into multiple files
2021-08-12 17:18:36 +03:00
crash_handler_windows.cpp
Improve crash handler message display
2021-06-17 20:05:16 +02:00
crash_handler_windows.h
Add missing WIN32_LEAN_AND_MEAN
2021-09-23 10:35:00 +02:00
detect.py
Windows: Enable /bigobj
to increase max size for obj files
2021-11-10 16:06:39 +01:00
display_server_windows.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
display_server_windows.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
gl_manager_windows.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
gl_manager_windows.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
godot.ico
Make the Windows icon file smaller
2017-06-20 14:38:50 +02:00
godot.natvis
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
godot_res.rc
PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 13:13:17 +01:00
godot_windows.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
joypad_windows.cpp
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
joypad_windows.h
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
key_mapping_windows.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
key_mapping_windows.h
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
2021-10-05 12:03:05 +02:00
lang_table.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
logo.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
os_windows.cpp
Fix dwFlags on CreateProcessW calls
2021-11-04 09:50:45 -03:00
os_windows.h
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
platform_config.h
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
2021-10-30 02:05:49 +02:00
platform_windows_builders.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
SCsub
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
vulkan_context_win.cpp
Upgrade Vulkan memory allocator
2021-08-13 00:05:41 +02:00
vulkan_context_win.h
Add missing WIN32_LEAN_AND_MEAN
2021-09-23 10:35:00 +02:00
windows_terminal_logger.cpp
Add missing WIN32_LEAN_AND_MEAN
2021-09-23 10:35:00 +02:00
windows_terminal_logger.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00