..
skeleton
Reduce and prevent unnecessary random-access to List
2024-05-04 16:08:55 +02:00
capsule_shape_2d.cpp
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
capsule_shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
circle_shape_2d.cpp
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
circle_shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
concave_polygon_shape_2d.cpp
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
concave_polygon_shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
convex_polygon_shape_2d.cpp
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
convex_polygon_shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
navigation_mesh_source_geometry_data_2d.cpp
Add NavigationMeshSourceGeometryData append functions
2024-04-21 04:57:05 +02:00
navigation_mesh_source_geometry_data_2d.h
Add NavigationMeshSourceGeometryData append functions
2024-04-21 04:57:05 +02:00
navigation_polygon.cpp
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
2024-04-15 18:40:43 -07:00
navigation_polygon.h
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
2024-04-15 18:40:43 -07:00
polygon_path_finder.cpp
Use Vector*
component-wise min/max/clamp
functions where applicable
2024-03-20 13:47:42 +01:00
polygon_path_finder.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
rectangle_shape_2d.cpp
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
rectangle_shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
SCsub
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
segment_shape_2d.cpp
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
segment_shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
separation_ray_shape_2d.cpp
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
separation_ray_shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
shape_2d.cpp
Make physics debug respect outline setting inside editor
2024-04-01 19:52:57 +02:00
shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
tile_set.compat.inc
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
tile_set.cpp
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
tile_set.h
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
2024-04-15 18:40:43 -07:00
world_boundary_shape_2d.cpp
Improve visualisation of worldboundary2d editor
2024-02-27 14:07:24 +01:00
world_boundary_shape_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00