a627cdafc5
Happy new year to the wonderful Godot community!
90 lines
4.3 KiB
C++
90 lines
4.3 KiB
C++
/*************************************************************************/
|
|
/* gltf_buffer_view.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "gltf_buffer_view.h"
|
|
|
|
void GLTFBufferView::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_buffer"), &GLTFBufferView::get_buffer);
|
|
ClassDB::bind_method(D_METHOD("set_buffer", "buffer"), &GLTFBufferView::set_buffer);
|
|
ClassDB::bind_method(D_METHOD("get_byte_offset"), &GLTFBufferView::get_byte_offset);
|
|
ClassDB::bind_method(D_METHOD("set_byte_offset", "byte_offset"), &GLTFBufferView::set_byte_offset);
|
|
ClassDB::bind_method(D_METHOD("get_byte_length"), &GLTFBufferView::get_byte_length);
|
|
ClassDB::bind_method(D_METHOD("set_byte_length", "byte_length"), &GLTFBufferView::set_byte_length);
|
|
ClassDB::bind_method(D_METHOD("get_byte_stride"), &GLTFBufferView::get_byte_stride);
|
|
ClassDB::bind_method(D_METHOD("set_byte_stride", "byte_stride"), &GLTFBufferView::set_byte_stride);
|
|
ClassDB::bind_method(D_METHOD("get_indices"), &GLTFBufferView::get_indices);
|
|
ClassDB::bind_method(D_METHOD("set_indices", "indices"), &GLTFBufferView::set_indices);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "buffer"), "set_buffer", "get_buffer"); // GLTFBufferIndex
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_offset"), "set_byte_offset", "get_byte_offset"); // int
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_length"), "set_byte_length", "get_byte_length"); // int
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_stride"), "set_byte_stride", "get_byte_stride"); // int
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indices"), "set_indices", "get_indices"); // bool
|
|
}
|
|
|
|
GLTFBufferIndex GLTFBufferView::get_buffer() {
|
|
return buffer;
|
|
}
|
|
|
|
void GLTFBufferView::set_buffer(GLTFBufferIndex p_buffer) {
|
|
buffer = p_buffer;
|
|
}
|
|
|
|
int GLTFBufferView::get_byte_offset() {
|
|
return byte_offset;
|
|
}
|
|
|
|
void GLTFBufferView::set_byte_offset(int p_byte_offset) {
|
|
byte_offset = p_byte_offset;
|
|
}
|
|
|
|
int GLTFBufferView::get_byte_length() {
|
|
return byte_length;
|
|
}
|
|
|
|
void GLTFBufferView::set_byte_length(int p_byte_length) {
|
|
byte_length = p_byte_length;
|
|
}
|
|
|
|
int GLTFBufferView::get_byte_stride() {
|
|
return byte_stride;
|
|
}
|
|
|
|
void GLTFBufferView::set_byte_stride(int p_byte_stride) {
|
|
byte_stride = p_byte_stride;
|
|
}
|
|
|
|
bool GLTFBufferView::get_indices() {
|
|
return indices;
|
|
}
|
|
|
|
void GLTFBufferView::set_indices(bool p_indices) {
|
|
indices = p_indices;
|
|
}
|