virtualx-engine/thirdparty/bullet/BulletCollision/NarrowPhaseCollision
Rémi Verschelde 99acec63f1 bullet: Sync with current upstream master branch
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc.
We need a recent master commit for some new features that we use in Godot
(see #25543 and #28909).

To avoid warnings generated by Bullet headers included in our own module,
we include those headers with -isystem on GCC and Clang.

Fixes #29503.
2019-06-11 13:19:42 +02:00
..
btComputeGjkEpaPenetration.h
btContinuousConvexCollision.cpp
btContinuousConvexCollision.h
btConvexCast.cpp
btConvexCast.h bullet: Sync with current upstream master branch 2019-06-11 13:19:42 +02:00
btConvexPenetrationDepthSolver.h
btDiscreteCollisionDetectorInterface.h
btGjkCollisionDescription.h
btGjkConvexCast.cpp
btGjkConvexCast.h
btGjkEpa2.cpp
btGjkEpa2.h
btGjkEpa3.h
btGjkEpaPenetrationDepthSolver.cpp
btGjkEpaPenetrationDepthSolver.h
btGjkPairDetector.cpp bullet: Sync with current upstream master branch 2019-06-11 13:19:42 +02:00
btGjkPairDetector.h
btManifoldPoint.h
btMinkowskiPenetrationDepthSolver.cpp
btMinkowskiPenetrationDepthSolver.h
btMprPenetration.h
btPersistentManifold.cpp
btPersistentManifold.h
btPointCollector.h
btPolyhedralContactClipping.cpp
btPolyhedralContactClipping.h
btRaycastCallback.cpp
btRaycastCallback.h bullet: Sync with current upstream master branch 2019-06-11 13:19:42 +02:00
btSimplexSolverInterface.h
btSubSimplexConvexCast.cpp
btSubSimplexConvexCast.h
btVoronoiSimplexSolver.cpp
btVoronoiSimplexSolver.h