virtualx-engine/scene/3d
PouleyKetchoupp 195eda244f Fix spamming errors when SoftBody pinned nodes have no attachment
There was a specific case where the node path wasn't checked for
validity before trying to access the attachment node.

It could cause lots of error log noise in both editor and game.
2021-03-18 16:26:42 -07:00
..
area_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
area_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
audio_stream_player_3d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_player_3d.h Modernize atomics 2021-02-18 17:12:46 +01:00
baked_lightmap.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
baked_lightmap.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
bone_attachment_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
bone_attachment_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
camera_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
camera_3d.h Refactor Process Mode 2021-02-18 20:39:55 -03:00
collision_object_3d.cpp Disable debug collision shapes in the editor 2021-03-16 18:02:33 -07:00
collision_object_3d.h Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
collision_polygon_3d.cpp Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
collision_polygon_3d.h Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
collision_shape_3d.cpp Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
collision_shape_3d.h Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
cpu_particles_3d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
cpu_particles_3d.h Modernize atomics 2021-02-18 17:12:46 +01:00
decal.cpp Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
decal.h Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
gi_probe.cpp Fix crash in GIProbe::bake 2021-02-28 20:09:55 +00:00
gi_probe.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gpu_particles_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gpu_particles_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_3d.cpp CI: Update to clang-format 11 and apply ternary operator changes 2021-01-12 19:32:53 +01:00
gpu_particles_collision_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
immediate_geometry_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
immediate_geometry_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
light_3d.cpp Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
light_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
lightmap_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmap_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
listener_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
listener_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
mesh_instance_3d.cpp add null check in MeshInstance::_mesh_changed() 2021-02-18 16:51:39 +05:30
mesh_instance_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
multimesh_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_3d.cpp Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
navigation_agent_3d.h Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
navigation_obstacle_3d.cpp Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
navigation_obstacle_3d.h Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
navigation_region_3d.cpp Implement Navigation layers 2021-03-10 11:23:06 +01:00
navigation_region_3d.h Implement Navigation layers 2021-03-10 11:23:06 +01:00
node_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
node_3d.h Use Vector3.UP as a default value for look_at's up vector 2021-02-16 18:33:23 -05:00
path_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
path_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
physics_body_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
physics_body_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
physics_joint_3d.cpp Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression 2021-03-03 16:41:37 +01:00
physics_joint_3d.h Fix Joint2D/Joint3D node path reset on scene switch 2021-03-02 08:24:50 -07:00
position_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
ray_cast_3d.h Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
reflection_probe.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
reflection_probe.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
skeleton_3d.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
skeleton_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
skeleton_ik_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
skeleton_ik_3d.h Merge pull request #40774 from TwistedTwigleg/SkeletonIK_Godot_4_0_Fixes 2021-03-12 11:25:29 +01:00
soft_body_3d.cpp Fix spamming errors when SoftBody pinned nodes have no attachment 2021-03-18 16:26:42 -07:00
soft_body_3d.h Removed _change_notify 2021-02-10 19:31:24 -03:00
spring_arm_3d.cpp Use real_t in physics nodes 2021-01-29 19:59:58 -05:00
spring_arm_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
sprite_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
sprite_3d.h Move SpriteFrames to its own file in the resources folder 2021-03-16 02:00:47 -04:00
vehicle_body_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
vehicle_body_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
velocity_tracker_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
velocity_tracker_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visibility_notifier_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
visibility_notifier_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visual_instance_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
visual_instance_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
voxelizer.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
voxelizer.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
world_environment.cpp Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
world_environment.h Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
xr_nodes.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_nodes.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00