..
abstract_polygon_2d_editor.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
abstract_polygon_2d_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_blend_space_1d_editor.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
animation_blend_space_1d_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_blend_space_2d_editor.cpp
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
animation_blend_space_2d_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_blend_tree_editor_plugin.cpp
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
animation_blend_tree_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_player_editor_plugin.cpp
Merge pull request #37705 from dreamsComeTrue/editor-animation-player-improvements
2020-04-29 09:37:53 +02:00
animation_player_editor_plugin.h
Signals: Fix signals error prints for the new signal system
2020-02-28 14:24:09 +01:00
animation_state_machine_editor.cpp
[Core] Rename linear_interpolate to lerp
2020-04-29 04:02:49 -04:00
animation_state_machine_editor.h
Popups have also been converted to windows
2020-03-26 15:49:44 +01:00
animation_tree_editor_plugin.cpp
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
animation_tree_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
asset_library_editor_plugin.cpp
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
2020-05-10 13:13:54 +02:00
asset_library_editor_plugin.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
audio_stream_editor_plugin.cpp
Renaming of servers for coherency.
2020-03-27 15:21:27 -03:00
audio_stream_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
baked_lightmap_editor_plugin.cpp
New lightmapper
2020-05-10 15:59:09 -03:00
baked_lightmap_editor_plugin.h
New lightmapper
2020-05-10 15:59:09 -03:00
camera_3d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
camera_3d_editor_plugin.h
Rename more 2D and 3D nodes to follow convention
2020-03-27 16:26:34 +01:00
canvas_item_editor_plugin.cpp
New lightmapper
2020-05-10 15:59:09 -03:00
canvas_item_editor_plugin.h
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
collision_polygon_2d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
collision_polygon_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
collision_polygon_3d_editor_plugin.cpp
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
collision_polygon_3d_editor_plugin.h
Rename more 2D and 3D nodes to follow convention
2020-03-27 16:26:34 +01:00
collision_shape_2d_editor_plugin.cpp
Rename Lineshapes d to distance
2020-05-09 15:10:00 +02:00
collision_shape_2d_editor_plugin.h
Properly handle node remove via undo
2020-03-29 19:59:04 +02:00
cpu_particles_2d_editor_plugin.cpp
Remove separators from particles menus
2020-04-12 22:15:20 -04:00
cpu_particles_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
cpu_particles_3d_editor_plugin.cpp
Remove separators from particles menus
2020-04-12 22:15:20 -04:00
cpu_particles_3d_editor_plugin.h
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
curve_editor_plugin.cpp
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
curve_editor_plugin.h
Texture refactor
2020-02-11 11:53:26 +01:00
debugger_editor_plugin.cpp
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
2020-05-10 13:12:16 +02:00
debugger_editor_plugin.h
Allow running/debugging up to 4 instances.
2020-03-09 09:43:54 +01:00
editor_preview_plugins.cpp
Renaming of servers for coherency.
2020-03-27 15:21:27 -03:00
editor_preview_plugins.h
Texture refactor
2020-02-11 11:53:26 +01:00
gi_probe_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
gi_probe_editor_plugin.h
Fix code formatting issues and VS compilation
2020-02-11 12:05:19 +01:00
gpu_particles_2d_editor_plugin.cpp
Remove separators from particles menus
2020-04-12 22:15:20 -04:00
gpu_particles_2d_editor_plugin.h
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
gpu_particles_3d_editor_plugin.cpp
Remove separators from particles menus
2020-04-12 22:15:20 -04:00
gpu_particles_3d_editor_plugin.h
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
gradient_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
gradient_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
item_list_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
item_list_editor_plugin.h
Texture refactor
2020-02-11 11:53:26 +01:00
light_occluder_2d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
light_occluder_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
line_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
material_editor_plugin.cpp
Change non-existent World to World3D
2020-04-18 11:00:51 +02:00
material_editor_plugin.h
Rename ViewportContainer to SubViewportContainer
2020-04-01 16:11:44 -03:00
mesh_editor_plugin.cpp
Change non-existent World to World3D
2020-04-18 11:00:51 +02:00
mesh_editor_plugin.h
Rename ViewportContainer to SubViewportContainer
2020-04-01 16:11:44 -03:00
mesh_instance_3d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
mesh_instance_3d_editor_plugin.h
Rename more 2D and 3D nodes to follow convention
2020-03-27 16:26:34 +01:00
mesh_library_editor_plugin.cpp
Rename more 2D and 3D nodes to follow convention
2020-03-27 16:26:34 +01:00
mesh_library_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
multimesh_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
multimesh_editor_plugin.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
navigation_polygon_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
navigation_polygon_editor_plugin.h
Rename more 2D and 3D nodes to follow convention
2020-03-27 16:26:34 +01:00
node_3d_editor_plugin.cpp
New lightmapper
2020-05-10 15:59:09 -03:00
node_3d_editor_plugin.h
Keep mouse inside 3D viewport rotation widget
2020-05-07 19:19:54 +02:00
path_2d_editor_plugin.cpp
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
2020-05-10 13:12:16 +02:00
path_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
path_3d_editor_plugin.cpp
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
2020-05-10 13:12:16 +02:00
path_3d_editor_plugin.h
Rename all gizmo classes, using the 4.0 node names.
2020-04-07 10:02:18 +02:00
physical_bone_3d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
physical_bone_3d_editor_plugin.h
Rename more 2D and 3D nodes to follow convention
2020-03-27 16:26:34 +01:00
polygon_2d_editor_plugin.cpp
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
polygon_2d_editor_plugin.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
resource_preloader_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
resource_preloader_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
root_motion_editor_plugin.cpp
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
root_motion_editor_plugin.h
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
script_editor_plugin.cpp
Fix Soft Reload Script shortcut clash with Replace in Files
2020-05-01 12:17:14 +02:00
script_editor_plugin.h
Remove Request Docs button in the script editor due to various issues
2020-04-02 14:07:03 +02:00
script_text_editor.cpp
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
2020-05-10 13:12:16 +02:00
script_text_editor.h
Merge pull request #37293 from Janglee123/ctrl-click-improvements
2020-05-05 16:49:15 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
shader_editor_plugin.cpp
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
shader_editor_plugin.h
Renaming of servers for coherency.
2020-03-27 15:21:27 -03:00
shader_file_editor_plugin.cpp
Style: Add missing copyright headers
2020-05-10 13:12:16 +02:00
shader_file_editor_plugin.h
Style: Add missing copyright headers
2020-05-10 13:12:16 +02:00
skeleton_2d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
skeleton_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skeleton_3d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
skeleton_3d_editor_plugin.h
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
skeleton_ik_3d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
skeleton_ik_3d_editor_plugin.h
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
sprite_2d_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
sprite_2d_editor_plugin.h
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
sprite_frames_editor_plugin.cpp
Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet
2020-04-30 23:28:58 +02:00
sprite_frames_editor_plugin.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
style_box_editor_plugin.cpp
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
style_box_editor_plugin.h
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
text_editor.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
text_editor.h
Popups are now windows also (broken!)
2020-03-26 15:49:42 +01:00
texture_editor_plugin.cpp
New lightmapper
2020-05-10 15:59:09 -03:00
texture_editor_plugin.h
Texture refactor
2020-02-11 11:53:26 +01:00
texture_layered_editor_plugin.cpp
New lightmapper
2020-05-10 15:59:09 -03:00
texture_layered_editor_plugin.h
New lightmapper
2020-05-10 15:59:09 -03:00
texture_region_editor_plugin.cpp
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
texture_region_editor_plugin.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
theme_editor_plugin.cpp
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
2020-05-10 13:13:54 +02:00
theme_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
tile_map_editor_plugin.cpp
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
tile_map_editor_plugin.h
Properly handle node remove via undo
2020-03-29 19:59:04 +02:00
tile_set_editor_plugin.cpp
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
2020-05-10 13:12:16 +02:00
tile_set_editor_plugin.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
version_control_editor_plugin.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
version_control_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_shader_editor_plugin.cpp
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
2020-05-10 13:12:16 +02:00
visual_shader_editor_plugin.h
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00