virtualx-engine/tools/editor/plugins
Juan Linietsky ddc0e7fd3b FineTune HDR and Other Stuff
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-More parameters to ESM shadows
-LightMap Octree now can bake to "hdr" (use HDR8 for now)
-New resource PolygonPathFinder, polygon based pathfinder using A-star algorithm. (will add nodes to use it more easily soon)
2014-06-17 11:58:35 -03:00
..
animation_data_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_data_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
baked_light_baker.cpp FineTune HDR and Other Stuff 2014-06-17 11:58:35 -03:00
baked_light_baker.h Light Baker! 2014-06-11 10:41:03 -03:00
baked_light_editor_plugin.cpp FineTune HDR and Other Stuff 2014-06-17 11:58:35 -03:00
baked_light_editor_plugin.h Light Baker! 2014-06-11 10:41:03 -03:00
camera_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_item_editor_plugin.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
canvas_item_editor_plugin.h Add pan mode in 2d editor 2014-05-21 09:47:47 +08:00
collision_polygon_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
collision_polygon_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
path_2d_editor_plugin.cpp Move point in Path2D edtitor now respect snap configure; Press Alt when 2014-04-03 16:36:01 +08:00
path_2d_editor_plugin.h Move point in Path2D edtitor now respect snap configure; Press Alt when 2014-04-03 16:36:01 +08:00
path_editor_plugin.cpp Make secondary handle 50% transparent in Path editor to distinguish from 2014-04-03 18:41:43 +08:00
path_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_editor_plugin.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
sample_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
sample_library_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_plugin.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
script_editor_plugin.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
shader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_editor_plugin.cpp Add align with view in 3d editor viewport (useful for aligning camera with 2014-06-13 15:59:02 +08:00
spatial_editor_plugin.h Add align with view in 3d editor viewport (useful for aligning camera with 2014-06-13 15:59:02 +08:00
sprite_frames_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sprite_frames_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theme_editor_plugin.cpp -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
theme_editor_plugin.h -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
tile_map_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
tile_map_editor_plugin.h heck 2014-04-19 16:46:52 -03:00
tile_set_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
tile_set_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00