virtualx-engine/drivers
Daniel Rakos 1dd98baaa6 Mute errors on surface->index_array_len == 0 in the GLES3 renderer
This error is generated whenever rendering collision debug meshes.
There's no reason why this should be treated as an error as index-less
meshes are supported and used across the engine.
2019-01-13 11:46:40 +01:00
..
alsa Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
alsamidi Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
convex_decomp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
coreaudio Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
coremidi Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dummy Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gl_context Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gles2 GLES2: Clarify why we exclude debug code on iOS 2019-01-11 20:04:13 +01:00
gles3 Mute errors on surface->index_array_len == 0 in the GLES3 renderer 2019-01-13 11:46:40 +01:00
png Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pulseaudio Merge pull request #24301 from marcelofg55/default_device_pulseaudio 2019-01-07 20:10:50 +01:00
rtaudio Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
unix Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
wasapi Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
windows Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
winmidi Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
xaudio2 Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_driver_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_driver_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build core's thirdparty code in own environment 2018-09-28 11:40:41 +02:00