..
compression.cpp
Add an option to use zstd's recently introduced long range matching (off by default).
2017-10-27 12:26:13 -04:00
compression.h
Add an option to use zstd's recently introduced long range matching (off by default).
2017-10-27 12:26:13 -04:00
config_file.cpp
make ConfigFile sections ordered
2017-11-04 14:08:21 +01:00
config_file.h
make ConfigFile sections ordered
2017-11-04 14:08:21 +01:00
file_access_buffered.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
file_access_buffered.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
file_access_buffered_fa.h
Fix javascript build after bc2e8d99
2017-11-27 08:17:28 +01:00
file_access_compressed.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
file_access_compressed.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_encrypted.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
file_access_encrypted.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_memory.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_memory.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_network.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
file_access_network.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_pack.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
file_access_pack.h
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_zip.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
file_access_zip.h
Extract logging logic
2017-09-25 16:19:21 +07:00
http_client.cpp
Fix javascript build error and improve #14604
2017-12-15 15:35:18 +01:00
http_client.h
HTTP cleanup & better defaults
2017-12-14 10:59:42 +01:00
image_loader.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
image_loader.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ip.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ip.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ip_address.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ip_address.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
json.cpp
Style: Re-apply clang-format over recent invalid additions
2017-12-10 01:27:02 +01:00
json.h
Style: Re-apply clang-format over recent invalid additions
2017-12-10 01:27:02 +01:00
logger.cpp
Return and repair file logging
2017-11-21 16:43:44 +07:00
logger.h
Return and repair file logging
2017-11-21 16:43:44 +07:00
marshalls.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
marshalls.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
networked_multiplayer_peer.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
networked_multiplayer_peer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
packet_peer.cpp
Remove "const" from PacketPeer get_packet/get_var
2017-12-15 17:14:17 +01:00
packet_peer.h
Remove "const" from PacketPeer get_packet/get_var
2017-12-15 17:14:17 +01:00
packet_peer_udp.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
packet_peer_udp.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pck_packer.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
pck_packer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
resource_format_binary.cpp
fix compile issue
2017-12-15 09:04:57 -03:00
resource_format_binary.h
-Added new scene conversion to binary on export (disabled by default, please test)
2017-12-15 08:39:26 -03:00
resource_import.cpp
fixed the OS.has_feature() API, and added support for 32 and 64.
2017-10-03 17:36:14 -03:00
resource_import.h
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
resource_loader.cpp
GDScript files are converted to binary on export now.
2017-12-14 15:34:47 -03:00
resource_loader.h
GDScript files are converted to binary on export now.
2017-12-14 15:34:47 -03:00
resource_saver.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
resource_saver.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
Add an option to use zstd's recently introduced long range matching (off by default).
2017-10-27 12:26:13 -04:00
stream_peer.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
stream_peer.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
stream_peer_ssl.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
stream_peer_ssl.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
stream_peer_tcp.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
stream_peer_tcp.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
tcp_server.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
tcp_server.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
translation_loader_po.cpp
Fix use of unitialized variables
2017-09-02 01:59:26 +02:00
translation_loader_po.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
xml_parser.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
xml_parser.h
Fix signed and unsigned comparisons
2017-09-01 08:13:12 +02:00
zip_io.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00