.. |
shaders
|
remove half_texpixel in canvas since no longer used
|
2017-11-12 08:29:28 -03:00 |
rasterizer_canvas_gles3.cpp
|
Fix alpha dithering in viewports with TransparentBg=false and Usage=2D, issue #11416
|
2017-11-17 01:40:00 +01:00 |
rasterizer_canvas_gles3.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
rasterizer_gles3.cpp
|
Disable OpenGL warnings unless running with -v, closes #7171
|
2017-11-13 13:40:07 -03:00 |
rasterizer_gles3.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
rasterizer_scene_gles3.cpp
|
Do not enable light if atlas size is 0, closes #9335
|
2017-11-13 15:13:01 -03:00 |
rasterizer_scene_gles3.h
|
Merge pull request #12288 from tagcup/expose_viewport_size
|
2017-10-30 19:32:21 -03:00 |
rasterizer_storage_gles3.cpp
|
Ability to update parts of an array, and set arrays as dynamic draw
|
2017-11-14 17:26:35 -03:00 |
rasterizer_storage_gles3.h
|
Ability to update parts of an array, and set arrays as dynamic draw
|
2017-11-14 17:26:35 -03:00 |
SCsub
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
shader_compiler_gles3.cpp
|
Enable light shaders when light variables are used
|
2017-11-14 13:08:03 -02:00 |
shader_compiler_gles3.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
shader_gles3.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
shader_gles3.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |