virtualx-engine/editor
2017-04-26 17:43:35 +05:30
..
collada Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
fileserver Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
icons Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
import Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
io_plugins Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plugins Fixed convert indent and trim whitespace on save 2017-04-23 19:19:30 +01:00
translations i18n: Add more assetlib strings to translate 2017-04-20 14:52:46 +02:00
animation_editor.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
animation_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array_property_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array_property_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
asset_library_editor_plugin.cpp i18n: Add more assetlib strings to translate 2017-04-20 14:52:46 +02:00
asset_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
call_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
call_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
code_editor.cpp Added support for space indentation 2017-04-18 12:30:46 +01:00
code_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
connections_dialog.cpp External editor improvements and fixes 2017-04-17 01:51:30 +02:00
connections_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
create_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
create_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dependency_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dependency_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_code_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_title_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_asset_installer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_asset_installer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_audio_buses.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
editor_audio_buses.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_autoload_settings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_autoload_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_data.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_data.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_dir_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_dir_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_export.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_export.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_file_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_file_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_file_system.cpp Use .godot as file extension for project files. 2017-04-16 10:19:07 +02:00
editor_file_system.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_fonts.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_fonts.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_help.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_help.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_icons.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_initialize_ssl.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_initialize_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_log.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_log.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_name_dialog.cpp Added a container to EditorNameDialog 2017-04-23 23:36:59 +02:00
editor_name_dialog.h Added a container to EditorNameDialog 2017-04-23 23:36:59 +02:00
editor_node.cpp Separate fullscreen state for scene & script editor 2017-04-26 17:43:35 +05:30
editor_node.h Separate fullscreen state for scene & script editor 2017-04-26 17:43:35 +05:30
editor_path.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
editor_path.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin_settings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_profiler.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_profiler.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_reimport_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_reimport_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_resource_preview.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_resource_preview.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_native.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_native.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_script.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_script.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_settings.cpp Separate fullscreen state for scene & script editor 2017-04-26 17:43:35 +05:30
editor_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sub_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sub_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_themes.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_themes.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
export_template_manager.cpp Export template management dialog. 2017-03-21 08:42:06 -03:00
export_template_manager.h Export template management dialog. 2017-03-21 08:42:06 -03:00
file_type_cache.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_type_cache.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
filesystem_dock.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
filesystem_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
groups_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
groups_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
import_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
import_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
inspector_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
inspector_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pane_drag.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pane_drag.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
progress_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
progress_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_export.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_export.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_manager.cpp Fix property warnings and hide some debug prints 2017-04-23 11:17:32 +02:00
project_manager.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_settings.cpp Use .godot as file extension for project files. 2017-04-16 10:19:07 +02:00
project_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
property_editor.cpp Merge pull request #8359 from volzhs/script-filename-master 2017-04-20 02:09:21 +02:00
property_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
property_selector.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
property_selector.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pvrtc_compress.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pvrtc_compress.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_open.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_open.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_exporters.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reparent_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
reparent_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resources_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resources_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree_dock.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
scene_tree_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree_editor.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
scene_tree_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_create_dialog.cpp Added the ability to select files as base when creating scripts 2017-04-15 23:29:09 +02:00
script_create_dialog.h Added the ability to select files as base when creating scripts 2017-04-15 23:29:09 +02:00
script_editor_debugger.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_editor_debugger.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
settings_config_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
settings_config_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
spatial_editor_gizmos.cpp Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00
spatial_editor_gizmos.h Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00