virtualx-engine/scene/main
Rémi Verschelde 2050f59e3a
Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circle
`CanvasItem::draw_arc` Clamp angle difference so arc won't overlap itself
2023-01-18 22:28:24 +01:00
..
canvas_item.cpp CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself 2023-01-18 15:16:22 +01:00
canvas_item.h Fix scaling issue in draw_line and similar methods 2023-01-16 12:49:58 +03:00
canvas_layer.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_layer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
http_request.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
http_request.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
instance_placeholder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_api.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_api.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_peer.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_peer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node.cpp Add Node::get_window() method. 2023-01-10 11:10:46 +02:00
node.h Add Node::get_window() method. 2023-01-10 11:10:46 +02:00
resource_preloader.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Fix change_scene memory leak due to duplicate instantiation 2023-01-15 14:05:15 +01:00
scene_tree.h Add SceneTree.unload_current_scene() 2023-01-10 14:02:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_globals_override.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
viewport.cpp Fix crash on touch release 2023-01-17 19:12:55 -05:00
viewport.h Calculate the mouse focus inverse transform only when needed 2023-01-09 21:35:38 +01:00
window.cpp Add WINDOW_FLAG_MOUSE_PASSTHROUGH flag and enabled it for tooltips. Expose window_set_mouse_passthrough to Window. 2023-01-16 11:42:49 +02:00
window.h Add WINDOW_FLAG_MOUSE_PASSTHROUGH flag and enabled it for tooltips. Expose window_set_mouse_passthrough to Window. 2023-01-16 11:42:49 +02:00