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default_controller_mappings.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gamecontrollerdb.txt
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Sync controller mappings DB with SDL2 community repo
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2022-12-12 13:43:15 +01:00 |
godotcontrollerdb.txt
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[Web] Add PS3 gamepad mapping for FF+Linux.
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2022-10-03 13:06:50 +02:00 |
input.cpp
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[iOS] Add Apple Pencil pressure and tilt support.
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2022-12-23 23:44:10 +02:00 |
input.h
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Consolidate the fact that Input is meant to be final
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2022-08-22 14:37:25 +02:00 |
input_builders.py
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ci: add Python static analysis check via mypy
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2022-09-30 19:03:17 +07:00 |
input_enums.h
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Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput).
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2022-01-10 14:39:05 +02:00 |
input_event.cpp
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[iOS] Add Apple Pencil pressure and tilt support.
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2022-12-23 23:44:10 +02:00 |
input_event.h
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[iOS] Add Apple Pencil pressure and tilt support.
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2022-12-23 23:44:10 +02:00 |
input_map.cpp
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Unified shortcut to clear carets and selections
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2022-11-02 18:23:24 +01:00 |
input_map.h
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
SCsub
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SCons: List .gen.cpp sources explicitly to avoid globbing errors
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2021-10-15 22:14:11 +02:00 |
shortcut.cpp
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Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
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2022-11-24 14:06:00 +01:00 |
shortcut.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |