virtualx-engine/scene/2d
2017-12-12 23:04:37 +07:00
..
animated_sprite.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
animated_sprite.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
area_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
area_2d.h Changed get_audio_bus and set functions to get_audio_bus_name and set 2017-09-22 15:05:09 -03:00
audio_stream_player_2d.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
audio_stream_player_2d.h Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
back_buffer_copy.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
back_buffer_copy.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
camera_2d.cpp Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera. 2017-10-26 20:42:51 +01:00
camera_2d.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
canvas_item.cpp -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
canvas_item.h -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
canvas_modulate.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas_modulate.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
collision_object_2d.cpp Fix: CollisionObject shape owner indexing is inconsistent 2017-09-24 15:55:45 +07:00
collision_object_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
collision_polygon_2d.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
collision_polygon_2d.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
collision_shape_2d.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
collision_shape_2d.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
joints_2d.cpp Fix joints collision exceptions 2017-08-29 23:46:44 +02:00
joints_2d.h Fix joints collision exceptions 2017-08-29 23:46:44 +02:00
light_2d.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
light_2d.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
light_occluder_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
light_occluder_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
line_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
line_2d.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
line_builder.cpp Fix enums bindings 2017-09-13 20:57:07 +03:00
line_builder.h Fix enums bindings 2017-09-13 20:57:07 +03:00
navigation2d.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
navigation2d.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
navigation_polygon.cpp Fixes infinite loop in NavPolygonInstance warnings 2017-10-26 13:02:04 +02:00
navigation_polygon.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
node_2d.cpp Fixes a double class registering error 2017-11-20 11:20:38 +01:00
node_2d.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
parallax_background.cpp Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera. 2017-10-26 20:42:51 +01:00
parallax_background.h Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera. 2017-10-26 20:42:51 +01:00
parallax_layer.cpp Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421 2017-11-23 01:52:34 +00:00
parallax_layer.h Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera. 2017-10-26 20:42:51 +01:00
particles_2d.cpp Particles2D: Fix normal map rid. 2017-12-06 22:44:12 +01:00
particles_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
path_2d.cpp Reworked PathFollow2D behaviour, based on such in version 2.1. 2017-12-06 15:55:54 +00:00
path_2d.h Reworked PathFollow2D behaviour, based on such in version 2.1. 2017-12-06 15:55:54 +00:00
path_texture.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
path_texture.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
physics_body_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
physics_body_2d.h Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody 2017-09-10 13:07:47 -03:00
polygon_2d.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
polygon_2d.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
position_2d.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
position_2d.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
ray_cast_2d.cpp Change RayCast2D 'Exclude Parent' to include Area2D 2017-11-28 22:06:49 -08:00
ray_cast_2d.h Removed type_mask and fixed some variable name 2017-11-21 22:56:40 +01:00
remote_transform_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
remote_transform_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
screen_button.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
screen_button.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sprite.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
sprite.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
tile_map.cpp TileMap: Drop unused center_x/center_y booleans 2017-12-10 16:40:31 +01:00
tile_map.h TileMap: Drop unused center_x/center_y booleans 2017-12-10 16:40:31 +01:00
visibility_notifier_2d.cpp Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
visibility_notifier_2d.h Rework the canvas_item API for further improves to the canvas item editor 2017-11-19 13:36:31 +01:00
y_sort.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
y_sort.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00