virtualx-engine/modules/mono/editor
Raul Santos 24e4ac9167
C#: Rename ConvertToX methods
- Renamed `ConvertToX` to `ConvertToNativeX`.
- Renamed `ConvertToXObject` to `ConvertToX`.
- Renamed `ConvertToXManaged` to `ConvertToX`.
- Fix `Signal` name in bindings generator and csharp script.
2022-12-23 19:40:32 +01:00
..
Godot.NET.Sdk C#: Rename ConvertToX methods 2022-12-23 19:40:32 +01:00
GodotTools Merge pull request #69391 from NeilKleistGao/sln 2022-12-02 16:48:30 +01:00
script_templates C#: Assume 64-bit types when type has no meta 2022-09-01 10:29:52 +02:00
bindings_generator.cpp C#: Rename ConvertToX methods 2022-12-23 19:40:32 +01:00
bindings_generator.h C#: Cleanup Variant marshaling code in source/bindings generators 2022-12-02 14:47:12 +01:00
code_completion.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
code_completion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
editor_internal_calls.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
hostfxr_resolver.cpp Fix MacOS compiler flags in .NET module 2022-09-08 23:29:01 +02:00
hostfxr_resolver.h C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00
semver.cpp C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00
semver.h C#: Replace libnethost dependency to find hostfxr 2022-09-07 16:36:36 +02:00