virtualx-engine/core/math
Rémi Verschelde 0ae65472e7
clang-format: Enable BreakBeforeTernaryOperators
clang-format keeps breaking the way it handles break *after* ternary operators,
so I give up and go with the only style they seem to actually test.
2021-10-28 15:57:41 +02:00
..
a_star.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
a_star.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
aabb.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
aabb.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
audio_frame.h
basis.cpp clang-format: Enable BreakBeforeTernaryOperators 2021-10-28 15:57:41 +02:00
basis.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
bvh.h Replace references to VisualServer in code comments with RenderingServer 2021-10-07 15:49:41 +02:00
bvh_abb.h Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_cull.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_debug.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_integrity.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_logic.inc clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
bvh_misc.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_pair.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_public.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_refit.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_split.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_structs.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_tree.h BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
camera_matrix.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
camera_matrix.h Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
color.cpp Merge pull request #34668 from aaronfranke/to-string 2021-06-13 11:58:24 +02:00
color.h Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
color_names.inc
convex_hull.cpp clang-format: Enable BreakBeforeTernaryOperators 2021-10-28 15:57:41 +02:00
convex_hull.h Revert some URLs from the "Replace HTTP URLs with HTTPS" PR 2021-09-13 15:18:35 -05:00
delaunay_2d.h Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
delaunay_3d.h Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
disjoint_set.h
dynamic_bvh.cpp Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
dynamic_bvh.h Revert some URLs from the "Replace HTTP URLs with HTTPS" PR 2021-09-13 15:18:35 -05:00
expression.cpp Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
expression.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
face3.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
face3.h clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
geometry_2d.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
geometry_2d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
geometry_3d.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
geometry_3d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
math_defs.h clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
math_fieldwise.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
math_fieldwise.h
math_funcs.cpp Remove obsolete "dectime" method 2021-07-30 16:41:28 -05:00
math_funcs.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
octree.h
plane.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
plane.h Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
quaternion.cpp Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
quaternion.h Implement Animation Compression 2021-10-21 18:27:34 -03:00
quick_hull.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
quick_hull.h
random_number_generator.cpp
random_number_generator.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
random_pcg.cpp Cast Unix time to uint in the randomize function 2021-05-03 11:08:39 -03:00
random_pcg.h
rect2.cpp Reformat structure string operators 2021-06-11 10:53:20 -04:00
rect2.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
SCsub
static_raycaster.cpp Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
static_raycaster.h Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
transform_2d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_2d.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_3d.h Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
triangle_mesh.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
triangle_mesh.h Clean convex hull decomposition code 2021-09-14 17:14:06 -07:00
triangulate.cpp clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
triangulate.h Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
vector2.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
vector2.h Add Vector2.from_angle() method 2021-08-31 01:53:58 +02:00
vector3.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
vector3.h Implement Animation Compression 2021-10-21 18:27:34 -03:00
vector3i.cpp Add constant to vector function parameters that don't actually modify their input. 2021-08-15 16:45:37 +02:00
vector3i.h Add constant to vector function parameters that don't actually modify their input. 2021-08-15 16:45:37 +02:00