virtualx-engine/servers/physics_2d
Juan Linietsky 28c4afeb57 -Rewritten KinematicBody2D::move to MUCH more efficient code.
-KinematicBody2D::move now properly recognizes collision exceptions and masks, fixes #1649
-Removed object type masking for KinematicBody2D
-Added a test_motion() function to RigidBody2D, allowing simlar behavior to KinematicBody2D::move there.
2015-04-19 20:50:55 -03:00
..
area_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
area_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
area_pair_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
area_pair_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
body_2d_sw.cpp Merge pull request #1691 from Faless/area_combine_2d 2015-04-18 14:44:59 -03:00
body_2d_sw.h Merge pull request #1691 from Faless/area_combine_2d 2015-04-18 14:44:59 -03:00
body_pair_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
body_pair_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_2d_basic.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_2d_basic.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_2d_hash_grid.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_2d_hash_grid.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_object_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_object_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_solver_2d_sat.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_solver_2d_sat.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_solver_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_solver_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
constraint_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
constraint_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
joints_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
joints_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
physics_2d_server_sw.cpp -Rewritten KinematicBody2D::move to MUCH more efficient code. 2015-04-19 20:50:55 -03:00
physics_2d_server_sw.h -Rewritten KinematicBody2D::move to MUCH more efficient code. 2015-04-19 20:50:55 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shape_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
space_2d_sw.cpp -Rewritten KinematicBody2D::move to MUCH more efficient code. 2015-04-19 20:50:55 -03:00
space_2d_sw.h -Rewritten KinematicBody2D::move to MUCH more efficient code. 2015-04-19 20:50:55 -03:00
step_2d_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
step_2d_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00