.. |
shaders
|
Fix array constructor for lightmaps
|
2020-01-15 17:41:46 -08:00 |
rasterizer_canvas_gles2.cpp
|
RasterizerCanvas: Use getornull to fetch light occluder polygon
|
2020-01-08 11:29:15 +01:00 |
rasterizer_canvas_gles2.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
rasterizer_gles2.cpp
|
Add VisualServer methods to get the video adapter name and vendor
|
2020-01-06 00:37:56 +01:00 |
rasterizer_gles2.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
rasterizer_scene_gles2.cpp
|
Merge pull request #35406 from lawnjelly/ortho-shadow
|
2020-01-22 22:02:09 +01:00 |
rasterizer_scene_gles2.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
rasterizer_storage_gles2.cpp
|
Fix Softbody always spawns from world center [gles2]
|
2020-01-24 09:25:05 +01:00 |
rasterizer_storage_gles2.h
|
Add VisualServer methods to get the video adapter name and vendor
|
2020-01-06 00:37:56 +01:00 |
SCsub
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
shader_compiler_gles2.cpp
|
Fix shader crash if using multiple underscores in identifier names
|
2020-01-31 09:11:17 +03:00 |
shader_compiler_gles2.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
shader_gles2.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
shader_gles2.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |