..
api
Fix JavaClassWrapper
so it actually works
2024-09-02 08:54:23 -05:00
doc_classes
Standardize descriptions, add urls, remove deprecated tag from non-deprecated permission
2024-04-11 20:23:03 +01:00
export
Merge pull request #96208 from m4gr3d/cleanup_immersive_logic
2024-08-30 09:59:27 +02:00
java
Update the options for launching the Play window in PiP mode
2024-08-30 10:31:33 -07:00
plugin
Add logic to unregister the Godot plugins on engine termination
2024-05-19 19:27:04 -07:00
android_input_handler.cpp
Input logic cleanup:
2024-05-19 14:08:01 -07:00
android_input_handler.h
Input logic cleanup:
2024-05-19 14:08:01 -07:00
android_keys_utils.cpp
android_keys_utils.h
audio_driver_opensl.cpp
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
audio_driver_opensl.h
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
detect.py
Disable FP contraction.
2024-07-23 14:33:51 +03:00
dir_access_jandroid.cpp
Update the GodotHost
interface to support signing and verifying Android apks
2024-08-26 11:16:38 -07:00
dir_access_jandroid.h
Update the GodotHost
interface to support signing and verifying Android apks
2024-08-26 11:16:38 -07:00
display_server_android.cpp
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
2024-08-28 09:50:34 -07:00
display_server_android.h
Properly set window class in Wayland
2024-05-22 10:42:12 -03:00
file_access_android.cpp
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
file_access_android.h
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
file_access_filesystem_jandroid.cpp
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
file_access_filesystem_jandroid.h
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
java_class_wrapper.cpp
Merge pull request #70096 from rune-scape/stringname-dict
2024-09-03 17:38:06 +02:00
java_godot_io_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_io_wrapper.h
java_godot_lib_jni.cpp
Fix Android builds when OpenXR is disabled
2024-08-30 23:11:50 -07:00
java_godot_lib_jni.h
Update the storage access handler logic to support accessing / retrieving contents with the assets:/
prefix
2024-08-26 11:16:37 -07:00
java_godot_view_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_view_wrapper.h
java_godot_wrapper.cpp
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
2024-08-28 09:50:34 -07:00
java_godot_wrapper.h
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
2024-08-28 09:50:34 -07:00
jni_utils.cpp
Fix JavaClassWrapper
so it actually works
2024-09-02 08:54:23 -05:00
jni_utils.h
Fix JavaClassWrapper
so it actually works
2024-09-02 08:54:23 -05:00
net_socket_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
net_socket_android.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
os_android.cpp
Update the GodotHost
interface to support signing and verifying Android apks
2024-08-26 11:16:38 -07:00
os_android.h
Update the GodotHost
interface to support signing and verifying Android apks
2024-08-26 11:16:38 -07:00
platform_config.h
platform_gl.h
README.md
rendering_context_driver_vulkan_android.cpp
Add debug utilities for Vulkan
2024-08-21 23:48:08 +02:00
rendering_context_driver_vulkan_android.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Fix the generate_apk
logic when dev_build
or debug_symbols
are enabled
2024-07-29 06:48:49 -07:00
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
tts_android.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00