virtualx-engine/platform
Rémi Verschelde 2da3f80128
Windows: Use /bigobj only for debug builds, breaks GCC LTO
Building `target=release` and `target=release_debug` builds with MinGW-GCC
errors when linking with LTO.

Since it's only needed for `target=debug` builds anyway (bigger objects), which
we don't build with LTO, this works around the issue.

(cherry picked from commit 64d7df1e5f)
2021-11-18 12:15:05 +01:00
..
android Drop broken Android 32-bit framebuffer setting 2021-11-15 10:44:41 +01:00
iphone Add off-screen GL context 2021-11-09 12:19:12 +01:00
javascript clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
osx Fix crash on macOS (AS) when dualshock4 is removed 2021-11-17 16:37:33 +01:00
server [3.x] Add RISC-V to "server" platform 2021-10-27 13:57:37 -05:00
uwp clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 14:50:32 +02:00
windows Windows: Use /bigobj only for debug builds, breaks GCC LTO 2021-11-18 12:15:05 +01:00
x11 Add support for PowerPC family 2021-11-15 17:22:46 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00