2f76257da4
Objects on the screen were not displayed when the project was played, because it looked for the values of width and height of menus with old names (godot 2.1?) For that reason delivered value (0, 0). |
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.. | ||
tests | ||
app_icon.png | ||
input_default.cpp | ||
input_default.h | ||
main.cpp | ||
main.h | ||
performance.cpp | ||
performance.h | ||
SCsub | ||
splash.png |