virtualx-engine/scene/main/status_indicator.cpp
Rémi Verschelde 85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00

184 lines
7.2 KiB
C++

/**************************************************************************/
/* status_indicator.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "status_indicator.h"
#include "scene/gui/popup_menu.h"
void StatusIndicator::_notification(int p_what) {
ERR_MAIN_THREAD_GUARD;
#ifdef TOOLS_ENABLED
if (is_part_of_edited_scene()) {
return;
}
#endif
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_STATUS_INDICATOR)) {
if (visible && iid == DisplayServer::INVALID_INDICATOR_ID) {
iid = DisplayServer::get_singleton()->create_status_indicator(icon, tooltip, callable_mp(this, &StatusIndicator::_callback));
PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
if (pm) {
RID menu_rid = pm->bind_global_menu();
DisplayServer::get_singleton()->status_indicator_set_menu(iid, menu_rid);
}
}
}
} break;
case NOTIFICATION_EXIT_TREE: {
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_STATUS_INDICATOR)) {
if (iid != DisplayServer::INVALID_INDICATOR_ID) {
PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
if (pm) {
pm->unbind_global_menu();
DisplayServer::get_singleton()->status_indicator_set_menu(iid, RID());
}
DisplayServer::get_singleton()->delete_status_indicator(iid);
iid = DisplayServer::INVALID_INDICATOR_ID;
}
}
} break;
default:
break;
}
}
void StatusIndicator::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tooltip", "tooltip"), &StatusIndicator::set_tooltip);
ClassDB::bind_method(D_METHOD("get_tooltip"), &StatusIndicator::get_tooltip);
ClassDB::bind_method(D_METHOD("set_icon", "texture"), &StatusIndicator::set_icon);
ClassDB::bind_method(D_METHOD("get_icon"), &StatusIndicator::get_icon);
ClassDB::bind_method(D_METHOD("set_visible", "visible"), &StatusIndicator::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &StatusIndicator::is_visible);
ClassDB::bind_method(D_METHOD("set_menu", "menu"), &StatusIndicator::set_menu);
ClassDB::bind_method(D_METHOD("get_menu"), &StatusIndicator::get_menu);
ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::INT, "mouse_button"), PropertyInfo(Variant::VECTOR2I, "mouse_position")));
ADD_PROPERTY(PropertyInfo(Variant::STRING, "tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip", "get_tooltip");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_icon", "get_icon");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "menu", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PopupMenu"), "set_menu", "get_menu");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
}
void StatusIndicator::_callback(MouseButton p_index, const Point2i &p_pos) {
emit_signal(SNAME("pressed"), p_index, p_pos);
}
void StatusIndicator::set_icon(const Ref<Texture2D> &p_icon) {
ERR_MAIN_THREAD_GUARD;
icon = p_icon;
if (iid != DisplayServer::INVALID_INDICATOR_ID) {
DisplayServer::get_singleton()->status_indicator_set_icon(iid, icon);
}
}
Ref<Texture2D> StatusIndicator::get_icon() const {
return icon;
}
void StatusIndicator::set_tooltip(const String &p_tooltip) {
ERR_MAIN_THREAD_GUARD;
tooltip = p_tooltip;
if (iid != DisplayServer::INVALID_INDICATOR_ID) {
DisplayServer::get_singleton()->status_indicator_set_tooltip(iid, tooltip);
}
}
String StatusIndicator::get_tooltip() const {
return tooltip;
}
void StatusIndicator::set_menu(const NodePath &p_menu) {
PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
if (pm) {
pm->unbind_global_menu();
if (iid != DisplayServer::INVALID_INDICATOR_ID) {
DisplayServer::get_singleton()->status_indicator_set_menu(iid, RID());
}
}
menu = p_menu;
pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
if (pm) {
if (iid != DisplayServer::INVALID_INDICATOR_ID) {
RID menu_rid = pm->bind_global_menu();
DisplayServer::get_singleton()->status_indicator_set_menu(iid, menu_rid);
}
}
}
NodePath StatusIndicator::get_menu() const {
return menu;
}
void StatusIndicator::set_visible(bool p_visible) {
ERR_MAIN_THREAD_GUARD;
if (visible == p_visible) {
return;
}
visible = p_visible;
if (!is_inside_tree()) {
return;
}
#ifdef TOOLS_ENABLED
if (is_part_of_edited_scene()) {
return;
}
#endif
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_STATUS_INDICATOR)) {
if (visible && iid == DisplayServer::INVALID_INDICATOR_ID) {
iid = DisplayServer::get_singleton()->create_status_indicator(icon, tooltip, callable_mp(this, &StatusIndicator::_callback));
PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
if (pm) {
RID menu_rid = pm->bind_global_menu();
DisplayServer::get_singleton()->status_indicator_set_menu(iid, menu_rid);
}
}
if (!visible && iid != DisplayServer::INVALID_INDICATOR_ID) {
PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
if (pm) {
pm->unbind_global_menu();
DisplayServer::get_singleton()->status_indicator_set_menu(iid, RID());
}
DisplayServer::get_singleton()->delete_status_indicator(iid);
iid = DisplayServer::INVALID_INDICATOR_ID;
}
}
}
bool StatusIndicator::is_visible() const {
return visible;
}