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a_star.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
a_star.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
aabb.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
aabb.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
audio_frame.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
audio_frame.h
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Make audio bus channels' peak volume consistent
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2021-02-05 09:26:09 +01:00 |
basis.cpp
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Core: Drop custom copymem /zeromem defines
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2021-04-29 12:34:11 +02:00 |
basis.h
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Improve some argument names for core types
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2021-04-23 15:34:24 +02:00 |
bsp_tree.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
bsp_tree.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
bvh.h
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_abb.h
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_cull.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_debug.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_integrity.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_logic.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_misc.inc
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Dynamic BVH for rendering and godot physics
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2021-01-12 12:12:10 +00:00 |
bvh_pair.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_public.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_refit.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_split.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_structs.inc
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
bvh_tree.h
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Merge pull request #48314 from nekomatata/physics-2d-dynamic-bvh
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2021-05-04 09:23:04 +02:00 |
camera_matrix.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
camera_matrix.h
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2021-01-13 16:17:06 +01:00 |
delaunay.h
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2021-01-13 16:17:06 +01:00 |
disjoint_set.cpp
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2021-01-13 16:17:06 +01:00 |
disjoint_set.h
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2021-01-13 16:17:06 +01:00 |
expression.cpp
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2021-01-13 16:17:06 +01:00 |
expression.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
face3.cpp
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Fix area calculation of Face3
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2021-04-29 11:10:50 +02:00 |
face3.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
geometry.cpp
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Core: Drop custom copymem /zeromem defines
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2021-04-29 12:34:11 +02:00 |
geometry.h
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Cylinder support in Godot Physics 3D
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2021-02-18 08:44:23 -07:00 |
math_defs.h
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2021-01-13 16:17:06 +01:00 |
math_fieldwise.cpp
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2021-01-13 16:17:06 +01:00 |
math_fieldwise.h
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2021-01-13 16:17:06 +01:00 |
math_funcs.cpp
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2021-01-13 16:17:06 +01:00 |
math_funcs.h
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GDScript: Clarified/fixed inaccuracies in the built-in function docs.
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2021-02-11 13:12:06 +01:00 |
octree.h
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2021-01-13 16:17:06 +01:00 |
octree_definition.inc
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2021-01-13 16:17:06 +01:00 |
plane.cpp
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2021-01-13 16:17:06 +01:00 |
plane.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
quat.cpp
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Improve some argument names for core types
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2021-04-23 15:34:24 +02:00 |
quat.h
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Improve some argument names for core types
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2021-04-23 15:34:24 +02:00 |
quick_hull.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
quick_hull.h
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2021-01-13 16:17:06 +01:00 |
random_number_generator.cpp
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2021-01-13 16:17:06 +01:00 |
random_number_generator.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
random_pcg.cpp
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Make randomize() use unix time too
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2021-04-23 21:50:34 +02:00 |
random_pcg.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
rect2.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
rect2.h
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Support for Dynamic BVH as 2D Physics broadphase
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2021-04-30 15:53:15 -07:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
transform.cpp
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Core: Drop custom copymem /zeromem defines
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2021-04-29 12:34:11 +02:00 |
transform.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
transform_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
transform_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
triangle_mesh.cpp
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2021-01-13 16:17:06 +01:00 |
triangle_mesh.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
triangulate.cpp
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2021-01-13 16:17:06 +01:00 |
triangulate.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
vector2.cpp
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Improve some argument names for core types
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2021-04-23 15:34:24 +02:00 |
vector2.h
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Merge pull request #48314 from nekomatata/physics-2d-dynamic-bvh
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2021-05-04 09:23:04 +02:00 |
vector3.cpp
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Merge pull request #48314 from nekomatata/physics-2d-dynamic-bvh
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2021-05-04 09:23:04 +02:00 |
vector3.h
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Merge pull request #48314 from nekomatata/physics-2d-dynamic-bvh
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2021-05-04 09:23:04 +02:00 |