18fbdbb456
Main: - It's now implemented thanks to `<mutex>`. No more platform-specific implementations. - `BinaryMutex` (non-recursive) is added, as an alternative for special cases. - Doesn't need allocation/deallocation anymore. It can live in the stack and be part of other classes. - Because of that, it's methods are now `const` and the inner mutex is `mutable` so it can be easily used in `const` contexts. - A no-op implementation is provided if `NO_THREADS` is defined. No more need to add `#ifdef NO_THREADS` just for this. - `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`. - Thread-safe utilities are therefore simpler now. Misc.: - `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same. - Every case of lock, do-something, unlock is replaced by `MutexLock` (complex cases where it's not straightfoward are kept as as explicit lock and unlock). - `ShaderRD` contained an `std::mutex`, which has been replaced by `Mutex`. |
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.. | ||
copymem.h | ||
dir_access.cpp | ||
dir_access.h | ||
file_access.cpp | ||
file_access.h | ||
input.cpp | ||
input.h | ||
input_event.cpp | ||
input_event.h | ||
keyboard.cpp | ||
keyboard.h | ||
main_loop.cpp | ||
main_loop.h | ||
memory.cpp | ||
memory.h | ||
midi_driver.cpp | ||
midi_driver.h | ||
mutex.cpp | ||
mutex.h | ||
os.cpp | ||
os.h | ||
rw_lock.cpp | ||
rw_lock.h | ||
SCsub | ||
semaphore.cpp | ||
semaphore.h | ||
thread.cpp | ||
thread.h | ||
thread_dummy.cpp | ||
thread_dummy.h | ||
thread_safe.h | ||
threaded_array_processor.h |