virtualx-engine/modules/mono/editor/GodotTools
Ignacio Roldán Etcheverry 22aad32c69 C#: Fix NodePaths completion error for not calling from main thread
The node API we use for code completion changed and no longer allows
being called from threads other than the main one.
2023-07-02 03:48:15 +02:00
..
GodotTools C#: Fix NodePaths completion error for not calling from main thread 2023-07-02 03:48:15 +02:00
GodotTools.BuildLogger C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotTools.Core C#: Unify project name handling and fix issues with the handling of some special characters 2023-06-14 21:07:58 +02:00
GodotTools.IdeMessaging Add readonly to C# methods and types that don't mutate 2022-11-14 20:32:20 +01:00
GodotTools.IdeMessaging.CLI C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotTools.OpenVisualStudio Fix C# style with dotnet format 2022-08-27 03:22:31 +02:00
GodotTools.ProjectEditor Fix various C# exceptions 2022-08-26 16:56:00 +02:00
GodotTools.Shared Fix NuGet fallback folder packages 2022-09-15 09:28:59 +02:00
.gitignore Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
GodotTools.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00