6a87cdf6d2
* From Godot 4.0 onwards, proper music looping is supported which requires setting the BPM and then the loop point in beats. * As such, importing with loop by default does not serve much of a purpose. Its annoying to disable for SFX or clips that do not loop and it also requires manual intervention to loop music. * This way, it should work out of the box for any sound effect or non looping audio clip, and manual work is required anyway for looping music.
239 lines
9.2 KiB
C++
239 lines
9.2 KiB
C++
/**************************************************************************/
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/* resource_importer_ogg_vorbis.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "resource_importer_ogg_vorbis.h"
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#include "core/io/file_access.h"
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#include "core/io/resource_saver.h"
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#include "scene/resources/texture.h"
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#include "thirdparty/libogg/ogg/ogg.h"
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#include "thirdparty/libvorbis/vorbis/codec.h"
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#ifdef TOOLS_ENABLED
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#include "editor/import/audio_stream_import_settings.h"
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#endif
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String ResourceImporterOggVorbis::get_importer_name() const {
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return "oggvorbisstr";
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}
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String ResourceImporterOggVorbis::get_visible_name() const {
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return "oggvorbisstr";
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}
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void ResourceImporterOggVorbis::get_recognized_extensions(List<String> *p_extensions) const {
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p_extensions->push_back("ogg");
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}
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String ResourceImporterOggVorbis::get_save_extension() const {
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return "oggvorbisstr";
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}
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String ResourceImporterOggVorbis::get_resource_type() const {
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return "AudioStreamOggVorbis";
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}
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bool ResourceImporterOggVorbis::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
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return true;
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}
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int ResourceImporterOggVorbis::get_preset_count() const {
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return 0;
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}
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String ResourceImporterOggVorbis::get_preset_name(int p_idx) const {
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return String();
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}
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void ResourceImporterOggVorbis::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), false));
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r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,or_greater"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,or_greater"), 4));
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}
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Ref<AudioStreamOggVorbis> ResourceImporterOggVorbis::import_ogg_vorbis(const String &p_path) {
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Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
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ERR_FAIL_COND_V_MSG(f.is_null(), Ref<AudioStreamOggVorbis>(), "Cannot open file '" + p_path + "'.");
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uint64_t len = f->get_length();
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Vector<uint8_t> file_data;
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file_data.resize(len);
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uint8_t *w = file_data.ptrw();
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f->get_buffer(w, len);
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Ref<AudioStreamOggVorbis> ogg_vorbis_stream;
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ogg_vorbis_stream.instantiate();
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Ref<OggPacketSequence> ogg_packet_sequence;
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ogg_packet_sequence.instantiate();
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ogg_stream_state stream_state;
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ogg_sync_state sync_state;
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ogg_page page;
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ogg_packet packet;
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bool initialized_stream = false;
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ogg_sync_init(&sync_state);
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int err;
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size_t cursor = 0;
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size_t packet_count = 0;
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bool done = false;
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while (!done) {
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err = ogg_sync_check(&sync_state);
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ERR_FAIL_COND_V_MSG(err != 0, Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
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while (ogg_sync_pageout(&sync_state, &page) != 1) {
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if (cursor >= len) {
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done = true;
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break;
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}
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err = ogg_sync_check(&sync_state);
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ERR_FAIL_COND_V_MSG(err != 0, Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
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char *sync_buf = ogg_sync_buffer(&sync_state, OGG_SYNC_BUFFER_SIZE);
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err = ogg_sync_check(&sync_state);
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ERR_FAIL_COND_V_MSG(err != 0, Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
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ERR_FAIL_COND_V(cursor > len, Ref<AudioStreamOggVorbis>());
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size_t copy_size = len - cursor;
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if (copy_size > OGG_SYNC_BUFFER_SIZE) {
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copy_size = OGG_SYNC_BUFFER_SIZE;
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}
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memcpy(sync_buf, &file_data[cursor], copy_size);
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ogg_sync_wrote(&sync_state, copy_size);
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cursor += copy_size;
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err = ogg_sync_check(&sync_state);
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ERR_FAIL_COND_V_MSG(err != 0, Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
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}
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if (done) {
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break;
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}
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err = ogg_sync_check(&sync_state);
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ERR_FAIL_COND_V_MSG(err != 0, Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
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// Have a page now.
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if (!initialized_stream) {
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if (ogg_stream_init(&stream_state, ogg_page_serialno(&page))) {
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ERR_FAIL_V_MSG(Ref<AudioStreamOggVorbis>(), "Failed allocating memory for Ogg Vorbis stream.");
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}
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initialized_stream = true;
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}
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ogg_stream_pagein(&stream_state, &page);
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err = ogg_stream_check(&stream_state);
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ERR_FAIL_COND_V_MSG(err != 0, Ref<AudioStreamOggVorbis>(), "Ogg stream error " + itos(err));
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int desync_iters = 0;
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Vector<Vector<uint8_t>> packet_data;
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int64_t granule_pos = 0;
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while (true) {
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err = ogg_stream_packetout(&stream_state, &packet);
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if (err == -1) {
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// According to the docs this is usually recoverable, but don't sit here spinning forever.
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desync_iters++;
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ERR_FAIL_COND_V_MSG(desync_iters > 100, Ref<AudioStreamOggVorbis>(), "Packet sync issue during Ogg import");
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continue;
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} else if (err == 0) {
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// Not enough data to fully reconstruct a packet. Go on to the next page.
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break;
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}
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if (packet_count == 0 && vorbis_synthesis_idheader(&packet) == 0) {
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print_verbose("Found a non-vorbis-header packet in a header position");
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// Clearly this logical stream is not a vorbis stream, so destroy it and try again with the next page.
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if (initialized_stream) {
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ogg_stream_clear(&stream_state);
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initialized_stream = false;
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}
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break;
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}
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granule_pos = packet.granulepos;
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PackedByteArray data;
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data.resize(packet.bytes);
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memcpy(data.ptrw(), packet.packet, packet.bytes);
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packet_data.push_back(data);
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packet_count++;
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}
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if (initialized_stream) {
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ogg_packet_sequence->push_page(granule_pos, packet_data);
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}
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}
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if (initialized_stream) {
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ogg_stream_clear(&stream_state);
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}
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ogg_sync_clear(&sync_state);
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if (ogg_packet_sequence->get_packet_granule_positions().is_empty()) {
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ERR_FAIL_V_MSG(Ref<AudioStreamOggVorbis>(), "Ogg Vorbis decoding failed. Check that your data is a valid Ogg Vorbis audio stream.");
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}
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ogg_vorbis_stream->set_packet_sequence(ogg_packet_sequence);
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return ogg_vorbis_stream;
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}
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#ifdef TOOLS_ENABLED
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bool ResourceImporterOggVorbis::has_advanced_options() const {
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return true;
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}
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void ResourceImporterOggVorbis::show_advanced_options(const String &p_path) {
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Ref<AudioStreamOggVorbis> ogg_stream = import_ogg_vorbis(p_path);
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if (ogg_stream.is_valid()) {
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AudioStreamImportSettings::get_singleton()->edit(p_path, "oggvorbisstr", ogg_stream);
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}
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}
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#endif
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Error ResourceImporterOggVorbis::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
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bool loop = p_options["loop"];
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float loop_offset = p_options["loop_offset"];
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double bpm = p_options["bpm"];
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int beat_count = p_options["beat_count"];
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int bar_beats = p_options["bar_beats"];
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Ref<AudioStreamOggVorbis> ogg_vorbis_stream = import_ogg_vorbis(p_source_file);
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if (ogg_vorbis_stream.is_null()) {
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return ERR_CANT_OPEN;
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}
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ogg_vorbis_stream->set_loop(loop);
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ogg_vorbis_stream->set_loop_offset(loop_offset);
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ogg_vorbis_stream->set_bpm(bpm);
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ogg_vorbis_stream->set_beat_count(beat_count);
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ogg_vorbis_stream->set_bar_beats(bar_beats);
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return ResourceSaver::save(ogg_vorbis_stream, p_save_path + ".oggvorbisstr");
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}
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ResourceImporterOggVorbis::ResourceImporterOggVorbis() {
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}
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