virtualx-engine/servers/rendering
2022-06-03 17:26:18 +02:00
..
dummy Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer 2022-05-24 11:00:34 -07:00
renderer_rd Merge pull request #61554 from Chaosus/shader_fix_hints 2022-06-03 17:26:18 +02:00
storage Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer 2022-05-24 11:00:34 -07:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp Remove mesh and particles RD dependencies from canvas rendering server 2022-05-26 10:43:37 -07:00
renderer_canvas_render.h Remove mesh and particles RD dependencies from canvas rendering server 2022-05-26 10:43:37 -07:00
renderer_compositor.cpp
renderer_compositor.h
renderer_scene.cpp
renderer_scene.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h Fix typo in occlusion culling warning method name 2022-05-23 09:34:28 +02:00
renderer_scene_render.cpp
renderer_scene_render.h
renderer_storage.cpp
renderer_storage.h
renderer_thread_pool.cpp
renderer_thread_pool.h
renderer_viewport.cpp Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer 2022-05-24 11:00:34 -07:00
renderer_viewport.h
rendering_device.cpp
rendering_device.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_server_default.cpp Ensure has_os_features is safely called as it can't be called from within the construct of RenderingServerDefault on which it relies 2022-06-01 20:47:32 +10:00
rendering_server_default.h
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Refactor shader hints 2022-05-31 11:51:47 +03:00
shader_compiler.h Refactor shader hints 2022-05-31 11:51:47 +03:00
shader_language.cpp Refactor shader hints 2022-05-31 11:51:47 +03:00
shader_language.h Refactor shader hints 2022-05-31 11:51:47 +03:00
shader_types.cpp Use IGN instead of white noise for sky dithering 2022-05-24 10:57:07 -07:00
shader_types.h
shader_warnings.cpp
shader_warnings.h