..
animated_sprite.cpp
Add autocompletion for AnimatedSprite.play()
2022-05-05 09:04:40 +08:00
animated_sprite.h
Add autocompletion for AnimatedSprite.play()
2022-05-05 09:04:40 +08:00
area_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
area_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
audio_stream_player_2d.cpp
Fix crash when passing null to AudioStreamPlayer::set_stream()
2022-04-03 12:52:17 +02:00
audio_stream_player_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
back_buffer_copy.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
back_buffer_copy.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
camera_2d.cpp
Fix crash when using Camera2D::set_custom_viewport()
2022-03-31 16:42:14 +08:00
camera_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
canvas_item.cpp
Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED
2022-03-20 11:34:29 -06:00
canvas_item.h
Fix top level CanvasItem visibility
2022-03-08 01:29:24 +08:00
canvas_modulate.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
canvas_modulate.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
collision_object_2d.cpp
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:02 +08:00
collision_object_2d.h
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:02 +08:00
collision_polygon_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
collision_polygon_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
collision_shape_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
collision_shape_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
cpu_particles_2d.cpp
Add editor vital redraws only option
2022-02-02 11:26:45 +00:00
cpu_particles_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
joints_2d.cpp
Joint2D and Joint: make set_exclude_nodes_from_collision respect signals
2022-02-28 22:51:40 +01:00
joints_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
light_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
light_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
light_occluder_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
light_occluder_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
line_2d.cpp
Add a property hint for the Line2D Round Precision property
2022-02-17 09:59:28 +01:00
line_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
line_builder.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
line_builder.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
listener_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
listener_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
mesh_instance_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
mesh_instance_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
multimesh_instance_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
multimesh_instance_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
navigation_2d.cpp
Improve Navigation2D
default settings, fixes #56852
2022-01-23 14:07:31 +01:00
navigation_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
navigation_agent_2d.cpp
backported method get_rid for NavigationAgent
2022-01-21 00:15:16 +03:00
navigation_agent_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
navigation_obstacle_2d.cpp
NavigationObstacle2D: estimate agent radius only when configured to do so
2022-04-03 22:11:44 +02:00
navigation_obstacle_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
navigation_polygon.cpp
Update NavigationPolygonInstance when polygons of NavigationPolygon change
2022-05-18 13:53:46 +02:00
navigation_polygon.h
Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
2022-04-30 15:54:12 +02:00
node_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
node_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
parallax_background.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
parallax_background.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
parallax_layer.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
parallax_layer.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
particles_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
particles_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
path_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
path_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
physics_body_2d.cpp
Merge pull request #59439 from fabriceci/3x-fix-move-and-collide-reported-collisions
2022-04-28 18:47:28 +02:00
physics_body_2d.h
Fix wrong collision reported on move_and_collide
2022-03-23 11:39:54 +01:00
polygon_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
polygon_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
position_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
position_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
ray_cast_2d.cpp
Improve RayCast2D debug shape
2022-04-20 17:28:35 +08:00
ray_cast_2d.h
Improve RayCast2D debug shape
2022-04-20 17:28:35 +08:00
remote_transform_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
remote_transform_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
skeleton_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
sprite.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
sprite.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
tile_map.cpp
TileMap: Use const ref for all Vector2 parameters
2022-04-30 14:05:57 +02:00
tile_map.h
TileMap: Use const ref for all Vector2 parameters
2022-04-30 14:05:57 +02:00
touch_screen_button.cpp
Fix TouchScreenButton error spam
2022-04-13 11:43:49 +02:00
touch_screen_button.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
visibility_notifier_2d.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
visibility_notifier_2d.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
y_sort.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
y_sort.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00