virtualx-engine/drivers/gles3
Rémi Verschelde 37e198c320
Merge pull request #23483 from clayjohn/fragment_camera_view
Make VIEW vector available in fragment shader
2018-12-11 20:44:41 +01:00
..
shaders Merge pull request #23483 from clayjohn/fragment_camera_view 2018-12-11 20:44:41 +01:00
rasterizer_canvas_gles3.cpp Properly reset canvas state after drawing, fixes #18860 2018-11-18 16:34:20 -03:00
rasterizer_canvas_gles3.h Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
rasterizer_gles3.cpp Prevent GLAPIENTRY redefine in rasterizer, now included in glad.h 2018-11-23 21:19:59 +01:00
rasterizer_gles3.h Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
rasterizer_scene_gles3.cpp Added luminance capping to avoid glitches on small dots. closes #17996 2018-11-28 01:22:20 -03:00
rasterizer_scene_gles3.h Added luminance capping to avoid glitches on small dots. closes #17996 2018-11-28 01:22:20 -03:00
rasterizer_storage_gles3.cpp Check for WebGL RGTC extension 2018-11-28 11:12:26 +01:00
rasterizer_storage_gles3.h Do not draw particles if they are not processing at all, fixes #19507 2018-11-19 20:34:29 -03:00
SCsub BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
shader_compiler_gles3.cpp Merge pull request #23126 from QbieShay/nine_uv 2018-12-11 16:05:20 +01:00
shader_compiler_gles3.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shader_gles3.cpp Removed unnecessary assignments 2018-11-17 20:40:55 -05:00
shader_gles3.h Fix more "may be used initialized" warnings from GCC 7 2018-10-04 18:54:20 +02:00