virtualx-engine/core/os
Ruslan Mustakov 3b88476130 Add a way to retrieve stack bottom of the main thread
I'm working on Nim bindings and Nim GC needs to know the stack
boundaries to check whether certain pointers are located on the stack
or in the heap. This commit adds godot_get_stack_bottom procedure
to gdnative module which returns pointer to the stack bottom of the
main thread. Later on this may be improved to return stack bottom of
the current thread.
2017-07-25 10:53:31 +07:00
..
copymem.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dir_access.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
dir_access.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
file_access.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
input.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
input.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
input_event.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
input_event.h Fix shortcuts, make them visible again and work. 2017-06-22 19:57:59 -03:00
keyboard.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
keyboard.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
main_loop.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
main_loop.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
memory.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
memory.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
mutex.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
mutex.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
os.cpp Add a way to retrieve stack bottom of the main thread 2017-07-25 10:53:31 +07:00
os.h Add a way to retrieve stack bottom of the main thread 2017-07-25 10:53:31 +07:00
power.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rw_lock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rw_lock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
semaphore.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
semaphore.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shell.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shell.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
thread.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
thread.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
thread_dummy.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
thread_dummy.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
thread_safe.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
thread_safe.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00