..
export
Export: Remove temp files from cache after export
2019-08-12 13:31:59 +02:00
camera_osx.h
Add script to fix style issues and copyright headers
2019-06-17 13:35:47 +02:00
camera_osx.mm
Add script to fix style issues and copyright headers
2019-06-17 13:35:47 +02:00
crash_handler_osx.h
Platform: Ensure classes match their header filename
2019-02-12 16:56:25 +01:00
crash_handler_osx.mm
Check project settings live before lookup in crash handler
2019-05-23 20:06:56 +01:00
detect.py
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
2019-07-03 09:59:04 +02:00
dir_access_osx.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
dir_access_osx.mm
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
godot_main_osx.mm
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
joypad_osx.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
joypad_osx.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
logo.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
os_osx.h
Fix cursor blinking in integrated GPUs
2019-07-09 19:38:25 -03:00
os_osx.mm
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories.
2019-08-09 11:13:24 +02:00
platform_config.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
platform_osx_builders.py
Running builder (content generator) functions in subprocesses on Windows
2018-07-27 21:37:55 +02:00
power_osx.cpp
Platform: Ensure classes match their header filename
2019-02-12 16:56:25 +01:00
power_osx.h
Platform: Ensure classes match their header filename
2019-02-12 16:56:25 +01:00
SCsub
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
semaphore_osx.cpp
Platform: Ensure classes match their header filename
2019-02-12 16:56:25 +01:00
semaphore_osx.h
Platform: Ensure classes match their header filename
2019-02-12 16:56:25 +01:00