virtualx-engine/platform/windows
2022-03-08 11:46:44 +02:00
..
export Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
crash_handler_windows.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
crash_handler_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py [Windows] Improve console handling and execute/create_process. 2021-12-18 10:14:07 +02:00
display_server_windows.cpp [X11] Do not try to focus unmapped window. 2022-03-08 11:46:44 +02:00
display_server_windows.h Improve popup window handling. 2022-02-25 09:33:27 +02:00
gl_manager_windows.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
gl_manager_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot.ico
godot.natvis Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
joypad_windows.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
joypad_windows.h Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
key_mapping_windows.cpp Windows input: Fix wrong OEM key, add missing keys 2022-01-05 12:20:47 +01:00
key_mapping_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lang_table.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
os_windows.h Add an OS.get_processor_name() method 2022-02-15 20:55:53 +01:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
SCsub Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
vulkan_context_win.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vulkan_context_win.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
windows_terminal_logger.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
windows_terminal_logger.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00