.. |
forward_id_storage.cpp
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
forward_id_storage.h
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
light_storage.cpp
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
light_storage.h
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
material_storage.cpp
|
Fix incorrect offset for vec3 datatypes in _fill_std140_ubo_empty
|
2022-10-09 06:32:50 +03:00 |
material_storage.h
|
Merge pull request #66683 from clayjohn/SRGB-canvasitem
|
2022-10-05 11:44:52 +02:00 |
mesh_storage.cpp
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
mesh_storage.h
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
particles_storage.cpp
|
Correctly set number of particle dispatches when setting view axis
|
2022-10-25 12:05:40 -07:00 |
particles_storage.h
|
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
|
2022-10-04 11:03:32 +11:00 |
render_buffer_custom_data_rd.h
|
Extracting render buffers and changing it to a more generic solution
|
2022-09-01 20:01:45 +10:00 |
render_scene_buffers_rd.cpp
|
Adding getters to RenderTarget and implementing override functionality for XR
|
2022-10-05 11:37:49 +11:00 |
render_scene_buffers_rd.h
|
Adding getters to RenderTarget and implementing override functionality for XR
|
2022-10-05 11:37:49 +11:00 |
render_scene_data_rd.cpp
|
Emulate double precision for regular rendering operation.
|
2022-09-20 23:40:01 -07:00 |
render_scene_data_rd.h
|
Use radial distance for making LOD decisions.
|
2022-10-12 07:21:42 -06:00 |
SCsub
|
Split dummy renderer classes into separate files
|
2022-03-16 17:43:10 +11:00 |
texture_storage.cpp
|
Make some Image methods static
|
2022-10-14 14:34:15 +02:00 |
texture_storage.h
|
Adding getters to RenderTarget and implementing override functionality for XR
|
2022-10-05 11:37:49 +11:00 |
utilities.cpp
|
Moving SSEffects settings into class
|
2022-10-04 11:03:36 +11:00 |
utilities.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |