virtualx-engine/editor
Hugo Locurcio 3e4b508c3b
Add a soft line length guideline to the script editor
The default value is 80. The hard line length guideline's
default column has been moved to 100 to account for the new
soft line length guideline.

It can be disabled by setting its value to the same column as the
hard line length guideline.

This closes https://github.com/godotengine/godot-proposals/issues/347.
2020-02-15 03:02:40 +01:00
..
collada Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
doc doc: Only encode version branch (x.y) in class header 2020-02-14 17:38:21 +01:00
fileserver Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
icons Visual GPU profiler and related profiling support in Vulkan. 2020-02-11 12:01:26 +01:00
import Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
plugins Add a soft line length guideline to the script editor 2020-02-15 03:02:40 +01:00
translations i18n: Sync translation template with current source 2020-02-14 20:20:50 +01:00
animation_bezier_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
animation_bezier_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor_plugins.cpp Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor_plugins.h Texture refactor 2020-02-11 11:53:26 +01:00
array_property_edit.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
array_property_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream_preview.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream_preview.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
code_editor.cpp Add a soft line length guideline to the script editor 2020-02-15 03:02:40 +01:00
code_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
connections_dialog.cpp Texture refactor 2020-02-11 11:53:26 +01:00
connections_dialog.h Refactor (and fix) how the connect button is disabled. 2020-01-16 12:35:41 +01:00
create_dialog.cpp Add ignoring of disabled recent and favorite classes in create 2020-01-09 08:17:06 +01:00
create_dialog.h Texture refactor 2020-02-11 11:53:26 +01:00
dependency_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
dependency_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dictionary_property_edit.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
dictionary_property_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_about.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_about.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_asset_installer.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_asset_installer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_atlas_packer.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_atlas_packer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_audio_buses.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_audio_buses.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_autoload_settings.cpp Improve the AutoLoad editor UX 2020-01-31 11:51:21 +01:00
editor_autoload_settings.h Improve the AutoLoad editor UX 2020-01-31 11:51:21 +01:00
editor_builders.py Some small fixes to warnings in python scripts 2019-07-11 22:26:04 +05:30
editor_data.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
editor_data.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_dir_dialog.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_dir_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_export.cpp Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
editor_export.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_feature_profile.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
editor_feature_profile.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_file_dialog.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_file_dialog.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_file_system.cpp Make file system scan more robust 2020-02-10 09:32:17 +01:00
editor_file_system.h Make file system scan more robust 2020-02-10 09:32:17 +01:00
editor_folding.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_folding.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_fonts.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_fonts.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_help.cpp Tweak the editor help comment color for better readability 2020-02-13 23:34:15 +01:00
editor_help.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_help_search.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_help_search.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_inspector.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_inspector.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_layouts_dialog.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_layouts_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_log.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_log.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_network_profiler.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_network_profiler.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_node.cpp Merge pull request #36066 from timothyqiu/float-step-range 2020-02-14 16:17:31 +01:00
editor_node.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_path.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_path.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_plugin.cpp Base 3D engine done, still untested, though. 2020-02-11 11:59:25 +01:00
editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_plugin_settings.cpp Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
editor_plugin_settings.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_profiler.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_profiler.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_properties.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
editor_properties.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_properties_array_dict.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_properties_array_dict.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_resource_preview.cpp Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
editor_resource_preview.h Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
editor_run.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_run.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_run_native.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_run_native.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_run_script.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_run_script.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_scale.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_scale.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_sectioned_inspector.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
editor_sectioned_inspector.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_settings.cpp Add a soft line length guideline to the script editor 2020-02-15 03:02:40 +01:00
editor_settings.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_spin_slider.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_spin_slider.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_sub_scene.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_sub_scene.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_themes.cpp Fix various GCC compilation warnings after Vulkan merge 2020-02-14 10:02:31 +01:00
editor_themes.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_vcs_interface.cpp Add do..while(0) wrappers to macros without one. 2020-02-05 11:19:12 +01:00
editor_vcs_interface.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_visual_profiler.cpp Fix various GCC compilation warnings after Vulkan merge 2020-02-14 10:02:31 +01:00
editor_visual_profiler.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
export_template_manager.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
export_template_manager.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_type_cache.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_type_cache.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
filesystem_dock.cpp Texture refactor 2020-02-11 11:53:26 +01:00
filesystem_dock.h Texture refactor 2020-02-11 11:53:26 +01:00
find_in_files.cpp Added 'Replace in files' functionality to text editors 2020-02-13 23:45:05 +01:00
find_in_files.h Added 'Replace in files' functionality to text editors 2020-02-13 23:45:05 +01:00
groups_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
groups_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
import_dock.cpp Fix multiple issues with the "Import" dock 2020-02-13 23:08:05 -03:00
import_dock.h Fix multiple issues with the "Import" dock 2020-02-13 23:08:05 -03:00
inspector_dock.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
inspector_dock.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multi_node_edit.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multi_node_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
node_dock.cpp Clip text in NodeDock toolbuttons to prevent dock size changes 2020-01-21 10:23:09 +01:00
node_dock.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pane_drag.cpp Texture refactor 2020-02-11 11:53:26 +01:00
pane_drag.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
plugin_config_dialog.cpp Use modules_enabled.gen.h to improve inter dependency checks 2020-02-07 11:50:40 +01:00
plugin_config_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
progress_dialog.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
progress_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
project_export.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
project_export.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
project_manager.cpp fix Vulkan project description 2020-02-13 21:04:43 +01:00
project_manager.h Rename the "Last Modified" project list sorting option to "Last Edited" 2020-02-12 18:13:32 +01:00
project_settings_editor.cpp Improve icons in the Input Map editor 2020-02-05 18:22:47 +01:00
project_settings_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
property_editor.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
property_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
property_selector.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
property_selector.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pvrtc_compress.cpp Texture refactor 2020-02-11 11:53:26 +01:00
pvrtc_compress.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
quick_open.cpp Texture refactor 2020-02-11 11:53:26 +01:00
quick_open.h Texture refactor 2020-02-11 11:53:26 +01:00
register_exporters.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rename_dialog.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
rename_dialog.h Improve the batch rename dialog 2020-01-19 22:37:56 +01:00
reparent_dialog.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reparent_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_settings_dialog.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_settings_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_tree_dock.cpp Texture refactor 2020-02-11 11:53:26 +01:00
scene_tree_dock.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_tree_editor.cpp Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
scene_tree_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
script_create_dialog.cpp Texture refactor 2020-02-11 11:53:26 +01:00
script_create_dialog.h Add option to disable loading scripts in ScriptCreateDialog 2020-01-09 13:09:23 -03:00
script_editor_debugger.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
script_editor_debugger.h Visual GPU profiler and related profiling support in Vulkan. 2020-02-11 12:01:26 +01:00
SCsub SCons: Fix uses of [].append instead of env.add_source_files() 2019-07-22 15:08:32 +02:00
settings_config_dialog.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
settings_config_dialog.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spatial_editor_gizmos.cpp GIProbes working. 2020-02-11 12:03:20 +01:00
spatial_editor_gizmos.h GIProbes working. 2020-02-11 12:03:20 +01:00