virtualx-engine/scene/resources
Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
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default_theme Merge pull request #3140 from neikeq/fix_refresh_icon 2015-12-26 15:37:00 -03:00
animation.cpp -some changes by okam 2015-06-30 11:28:43 -03:00
animation.h -some changes by okam 2015-06-30 11:28:43 -03:00
audio_stream.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_stream.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_stream_resampled.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_stream_resampled.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
baked_light.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
baked_light.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
bit_mask.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
bit_mask.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
bounds.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bounds.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
box_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
box_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
canvas.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
canvas.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
capsule_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
capsule_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
capsule_shape_2d.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
capsule_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
circle_shape_2d.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
circle_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
color_ramp.cpp added proper functions to ColorRamp, fixes #3034 2015-12-12 09:45:17 -03:00
color_ramp.h added proper functions to ColorRamp, fixes #3034 2015-12-12 09:45:17 -03:00
concave_polygon_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
concave_polygon_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
concave_polygon_shape_2d.cpp *Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor. 2015-11-18 19:20:50 +01:00
concave_polygon_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
convex_polygon_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
convex_polygon_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
convex_polygon_shape_2d.cpp implement point cloud function using convex hull for ConvexPolygonShape2D, fixes #2848 2015-12-14 09:06:53 -03:00
convex_polygon_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
curve.cpp -some cleanups 2015-04-30 10:06:18 -03:00
curve.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
environment.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
environment.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
event_stream.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
event_stream.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
font.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
font.h added fallbacks proprty to fonts 2015-12-10 23:02:40 -03:00
gibberish_stream.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
gibberish_stream.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
height_map_shape.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
height_map_shape.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
material.cpp replaced :var by :Variant in documentation, fixes #2897 2015-12-14 08:28:01 -03:00
material.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mesh.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
mesh.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mesh_data_tool.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mesh_data_tool.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mesh_library.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
mesh_library.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mikktspace.c Icons for many new types of nodes 2014-10-03 10:33:23 -03:00
mikktspace.h Icons for many new types of nodes 2014-10-03 10:33:23 -03:00
multimesh.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
multimesh.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
packed_scene.cpp -scenes are properly reloaded when a dependency changes, fixes #2896 2015-12-13 20:39:01 -03:00
packed_scene.h -scenes are properly reloaded when a dependency changes, fixes #2896 2015-12-13 20:39:01 -03:00
plane_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
plane_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
polygon_path_finder.cpp changed PolygonPathFinder::get_closest_point to return the closest position inside, rather then the closest vertex 2015-02-01 09:23:31 -08:00
polygon_path_finder.h Misc Fixes 2014-06-27 23:21:45 -03:00
ray_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
ray_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
rectangle_shape_2d.cpp Add missing return so Visual Studio compiles 2015-09-22 05:59:10 +02:00
rectangle_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
rich_text.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rich_text.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
room.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
room.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_library.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
sample_library.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_format_text.cpp Fix tscn format not being recongnized by EditorFileSystem 2015-12-09 13:56:14 -03:00
scene_format_text.h -Fixed bug with scene inheritance, should work again 2015-11-28 20:56:14 -03:00
scene_preloader.cpp -Fixes from source code analyzizer, closes #1768 2015-05-01 10:44:08 -03:00
scene_preloader.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
segment_shape_2d.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
segment_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shader.cpp Fix shader loading, making possible load .shd and .sgp from editor 2015-11-27 21:11:20 -03:00
shader.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
shader_graph.cpp Fix wrong getters in ShaderGraph 2015-12-28 01:42:22 +01:00
shader_graph.h Edit default values. WARNING!!! 2015-08-29 21:09:11 -03:00
shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shape_2d.cpp replaced :var by :Variant in documentation, fixes #2897 2015-12-14 08:28:01 -03:00
shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shape_line_2d.cpp *Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor. 2015-11-18 19:20:50 +01:00
shape_line_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
space_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
space_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sphere_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
sphere_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
style_box.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
style_box.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
surface_tool.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
surface_tool.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
texture.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
texture.h -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device. 2015-12-02 11:15:48 -03:00
theme.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
theme.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
tile_set.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
tile_set.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
video_stream.cpp Fixed theora playback. Removed theoraplayer. 2015-09-26 14:50:42 -03:00
video_stream.h ability to change audio track in theora video 2015-10-13 01:17:54 -03:00
volume.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
volume.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
world.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
world.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
world_2d.cpp Set World2D default angular damp per global physics_2d/default_angular_damp 2015-10-28 18:21:45 +01:00
world_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00