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arvr
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Typo fix: "differt" -> "different"
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2019-08-28 19:12:54 +12:00 |
audio
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Fix recording bus regression.
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2019-08-12 08:10:56 +01:00 |
camera
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Made constants fully upper case in camera server
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2019-06-19 22:24:54 +10:00 |
physics
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Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults.
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2019-10-12 12:11:11 +02:00 |
physics_2d
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Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults.
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2019-10-12 12:11:11 +02:00 |
visual
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Fix invalid autocompletion pasting of shader param name
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2019-10-08 18:33:22 +03:00 |
arvr_server.cpp
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Use reference to constant in functions
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2019-07-10 11:54:12 +02:00 |
arvr_server.h
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Use reference to constant in functions
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2019-07-10 11:54:12 +02:00 |
audio_server.cpp
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Expose audio callbacks as signals.
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2019-07-16 04:10:26 +01:00 |
audio_server.h
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Exposes capture methods to AudioServer, variable renames for consistency,
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2019-07-15 15:12:29 +01:00 |
camera_server.cpp
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Made constants fully upper case in camera server
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2019-06-19 22:24:54 +10:00 |
camera_server.h
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Changed some code found by Clang Tidy and Coverity
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2019-09-22 18:45:08 +02:00 |
physics_2d_server.cpp
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Properly expose PhysicsServer methods
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2019-04-30 20:42:07 +09:00 |
physics_2d_server.h
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
physics_server.cpp
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Properly expose PhysicsServer methods
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2019-04-30 20:42:07 +09:00 |
physics_server.h
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
register_server_types.cpp
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Adding a new Camera Server implementation to Godot.
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2019-06-15 21:30:32 +10:00 |
register_server_types.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
SCsub
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Adding a new Camera Server implementation to Godot.
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2019-06-15 21:30:32 +10:00 |
server_wrap_mt_common.h
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Free server id pools directly.
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2019-06-27 03:25:36 +03:00 |
visual_server.cpp
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doc: Sync classref with current source
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2019-09-24 11:52:06 +02:00 |
visual_server.h
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Added skin support and simplified APIs to override bone position.
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2019-09-18 19:46:32 -03:00 |