..
@GlobalScope.xml
GDScript: Fix @export_enum
works only with int
2023-01-30 12:30:37 +03:00
AABB.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AcceptDialog.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
AESContext.xml
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml
Make AnimatedSprite's playback API consistent with AnimationPlayer
2023-01-26 12:40:19 +09:00
AnimatedSprite3D.xml
Make AnimatedSprite's playback API consistent with AnimationPlayer
2023-01-26 12:40:19 +09:00
AnimatedTexture.xml
Animation.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AnimationLibrary.xml
AnimationNode.xml
Remove the max input limit & cleanup AnimationNodeTransition API
2023-01-30 03:52:55 +09:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
Allow AnimationNodes to restart when transitioning to the same state
2023-01-19 03:10:59 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
Expose fading_from_node from StateMachine
2023-01-22 15:50:53 +09:00
AnimationNodeStateMachineTransition.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
Allow the Reset option of NodeTransition to be set for each Input
2023-01-31 00:40:45 +09:00
AnimationPlayer.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
Area2D.xml
Improve signal documentation for Area2D/3D
2022-12-12 23:15:14 +03:00
Area3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
Array.xml
Move Array:set_typed to internal GDExtension structure and unexposed it.
2023-01-30 14:23:31 +02:00
ArrayMesh.xml
Add description for ArrayMesh.shadow_mesh
2023-01-26 22:48:48 +02:00
ArrayOccluder3D.xml
AspectRatioContainer.xml
AStar2D.xml
AStar3D.xml
AStarGrid2D.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackPolyphonic.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPlayer2D.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPlayer3D.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPolyphonic.xml
Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code
2023-01-22 16:22:45 +01:00
AudioStreamRandomizer.xml
Add optional arguments to AudioStreamRandomizer
2022-12-20 18:48:02 -05:00
AudioStreamWAV.xml
BackBufferCopy.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
BaseButton.xml
Button shortcuts no longer "press" the Button.
2023-01-13 18:43:02 +01:00
BaseMaterial3D.xml
Ignore depth draw optimization when using depth draw alpha prepass
2023-01-03 12:33:07 -08:00
Basis.xml
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
2023-01-12 12:04:53 -08:00
BoneMap.xml
bool.xml
Class reference: snake_case .gd filenames, _on_*
2023-01-15 13:26:29 +00:00
BoxContainer.xml
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
ButtonGroup.xml
Add configuration warning when ButtonGroup is used with non-toggleable buttons
2022-12-22 06:59:47 +01:00
Callable.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
CallbackTweener.xml
Camera2D.xml
Camera3D.xml
CameraAttributes.xml
CameraAttributesPhysical.xml
CameraAttributesPractical.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
CanvasItem.xml
CanvasItem::draw_polyline Support thin polylines drawn using line strip
2023-01-19 21:08:25 +01:00
CanvasItemMaterial.xml
CanvasLayer.xml
Merge pull request #59682 from Sauermann/fix-following-viewport-transform
2022-12-19 16:26:19 +01:00
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml
CharacterBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
CharFXTransform.xml
CheckBox.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
CheckButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
CircleShape2D.xml
ClassDB.xml
CodeEdit.xml
Allow unindent without selection
2023-01-18 17:05:15 +01:00
CodeHighlighter.xml
CollisionObject2D.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
CollisionObject3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
ColorPicker.xml
Merge pull request #68255 from jbcolli2/ColorPickerBug
2022-12-21 22:25:14 +01:00
ColorPickerButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
ColorRect.xml
CompressedCubemap.xml
CompressedCubemapArray.xml
CompressedTexture2D.xml
CompressedTexture2DArray.xml
CompressedTexture3D.xml
CompressedTextureLayered.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml
ConfigFile.xml
ConfirmationDialog.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Container.xml
Control.xml
Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates
2023-01-26 15:59:35 +01:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
CPUParticles2D.xml
CPUParticles3D.xml
Crypto.xml
CryptoKey.xml
Cubemap.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
CubemapArray.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Curve.xml
Curve2D.xml
Add Curve2D/tessellate_even_length description class-reference
2023-01-23 22:29:15 +02:00
Curve3D.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
CurveTexture.xml
CurveXYZTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml
Fix various typos with codespell
2023-01-30 14:22:47 +01:00
DirAccess.xml
DirectionalLight2D.xml
DirectionalLight3D.xml
DisplayServer.xml
Add a note about the parameter that global menu callbacks require
2023-01-27 12:41:17 +01:00
DTLSServer.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
EditorCommandPalette.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
EditorDebuggerPlugin.xml
EditorDebuggerSession.xml
EditorExportPlatform.xml
Document EditorExportPlatform
2023-01-11 20:16:42 -07:00
EditorExportPlugin.xml
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml
Clean up EditorFileSystem script parsing
2023-01-18 20:56:45 +01:00
EditorFileSystemDirectory.xml
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml
docs: replace File with FileAccess
2023-01-30 22:43:08 +08:00
EditorInspector.xml
EditorInspectorPlugin.xml
EditorInterface.xml
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml
EditorPaths.xml
Only support XDG directory path configuration on Linux
2022-12-12 11:43:16 +01:00
EditorPlugin.xml
Rework EditorPlugin editing logic
2023-01-22 00:20:45 +01:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
Make EditorResourceConversionPlugin usable.
2023-01-14 18:48:11 -07:00
EditorResourcePicker.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneFormatImporter.xml
EditorScenePostImport.xml
updated example documentation for EditorScenePostImport
2022-12-12 16:06:35 +11:00
EditorScenePostImportPlugin.xml
EditorScript.xml
EditorScriptPicker.xml
EditorSelection.xml
EditorSettings.xml
Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices
2023-01-28 00:21:05 -08:00
EditorSpinSlider.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
docs: replace File with FileAccess
2023-01-30 22:43:08 +08:00
EditorUndoRedoManager.xml
Add EditorUndoRedoManager singleton
2023-01-16 01:11:52 +01:00
EditorVCSInterface.xml
VCS: Fix GDExtension return types for VCS after Array type hardening
2022-12-20 15:42:31 +05:30
EncodedObjectAsID.xml
Engine.xml
EngineDebugger.xml
EngineProfiler.xml
Environment.xml
Expression.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
FileAccess.xml
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
FileDialog.xml
FileSystemDock.xml
Add handling of script creation/deletion for custom visual shader nodes
2023-01-23 15:30:17 +03:00
float.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
FlowContainer.xml
FogMaterial.xml
FogVolume.xml
Font.xml
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
FontFile.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
FontVariation.xml
GDExtension.xml
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00
GDExtensionManager.xml
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00
Generic6DOFJoint3D.xml
Geometry2D.xml
Geometry3D.xml
GeometryInstance3D.xml
Clarify the difference between uniforms and per-instance uniforms in docs
2023-01-13 21:48:06 +01:00
GPUParticles2D.xml
Add documentation for GpuParticles2D collisions
2023-01-23 23:16:35 +02:00
GPUParticles3D.xml
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox3D.xml
GPUParticlesCollisionHeightField3D.xml
GPUParticlesCollisionSDF3D.xml
GPUParticlesCollisionSphere3D.xml
Gradient.xml
GradientTexture1D.xml
GradientTexture2D.xml
GraphEdit.xml
Improve usage of StringNames in GraphEdit
2022-12-02 22:57:23 +01:00
GraphNode.xml
Rename (de)selected signals to node_(de)selected in GraphNode
2023-01-12 04:08:06 +01:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
docs: replace File with FileAccess
2023-01-30 22:43:08 +08:00
HBoxContainer.xml
HeightMapShape3D.xml
Fix documentation about depth and width of Height map
2023-01-24 17:56:49 +01:00
HFlowContainer.xml
HingeJoint3D.xml
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
HTTPRequest.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
Image.xml
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
ImageFormatLoader.xml
ImageFormatLoaderExtension.xml
ImageTexture.xml
ImageTexture3D.xml
ImageTextureLayered.xml
ImmediateMesh.xml
ImporterMesh.xml
Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
2023-01-19 10:30:25 +01:00
ImporterMeshInstance3D.xml
Input.xml
Silence warp_mouse()
warning in favor of documentation
2023-01-25 23:44:32 +01:00
InputEvent.xml
InputEventAction.xml
docs: Improve InputEventAction
reference
2023-01-10 18:21:03 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
Cleanup and unify keyboard input.
2023-01-23 15:08:12 +02:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
Use BitField<> in core type masks
2023-01-08 22:17:40 +01:00
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
[iOS] Add Apple Pencil pressure and tilt support.
2022-12-23 23:44:10 +02:00
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml
Cleanup and unify keyboard input.
2023-01-23 15:08:12 +02:00
InputMap.xml
InstancePlaceholder.xml
int.xml
IntervalTweener.xml
IP.xml
ItemList.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
JavaScriptBridge.xml
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
JavaScriptObject.xml
JNISingleton.xml
Joint2D.xml
Joint3D.xml
JSON.xml
Fixes to JSON as resource
2023-01-14 14:41:51 +01:00
JSONRPC.xml
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
Label3D.xml
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-24 12:24:53 +02:00
LabelSettings.xml
Light2D.xml
Light3D.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
LightmapGI.xml
Disable navmesh, lightmap, and VoxelGI generation on foreign data
2023-01-06 08:39:27 -08:00
LightmapGIData.xml
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
LineEdit.xml
Fix LineEdit
and TextEdit
context menus not customizable
2023-01-27 11:14:54 +03:00
LinkButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
MainLoop.xml
MarginContainer.xml
Marker2D.xml
Marker3D.xml
Marshalls.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Material.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
MenuBar.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
MenuButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
Mesh.xml
Merge pull request #70377 from dsnopek/server-export-mk2
2023-01-23 22:13:28 +01:00
MeshDataTool.xml
MeshInstance2D.xml
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
MeshInstance3D.xml
MeshLibrary.xml
Change GridMap navigation_layers to be per mesh_library item
2022-12-20 20:51:32 +01:00
MeshTexture.xml
MethodTweener.xml
MissingNode.xml
MissingResource.xml
MovieWriter.xml
MultiMesh.xml
MultiMeshInstance2D.xml
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
MultiMeshInstance3D.xml
MultiplayerAPI.xml
GDScript: Allow constant expressions in annotations
2023-01-25 18:43:56 +03:00
MultiplayerAPIExtension.xml
MultiplayerPeer.xml
MultiplayerPeerExtension.xml
Mutex.xml
Booleanize various sync primitives' wait & locking methods
2023-01-27 11:15:30 +01:00
NavigationAgent2D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationAgent3D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationLink2D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationLink3D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationMesh.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationMeshGenerator.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationObstacle2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationObstacle3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryResult2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryResult3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPolygon.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationRegion2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationRegion3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationServer2D.xml
Use Callable for Navigation Agent callbacks
2023-01-27 23:14:36 -08:00
NavigationServer3D.xml
Use Callable for Navigation Agent callbacks
2023-01-27 23:14:36 -08:00
NinePatchRect.xml
Node.xml
GDScript: Allow constant expressions in annotations
2023-01-25 18:43:56 +03:00
Node2D.xml
Restore 'rotation_degrees' properties.
2022-12-19 10:59:47 +01:00
Node3D.xml
Restore 'rotation_degrees' properties.
2022-12-19 10:59:47 +01:00
Node3DGizmo.xml
NodePath.xml
Object.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Occluder3D.xml
OccluderInstance3D.xml
OccluderPolygon2D.xml
OfflineMultiplayerPeer.xml
OmniLight3D.xml
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-05 21:53:29 +01:00
OptimizedTranslation.xml
OptionButton.xml
Add missing OptionButton method descriptions
2022-12-28 18:24:46 +01:00
ORMMaterial3D.xml
OS.xml
Update name of template
feature tag in the class reference
2023-01-28 20:04:43 +01:00
PackedByteArray.xml
PackedColorArray.xml
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
PackedFloat64Array.xml
PackedInt32Array.xml
PackedInt64Array.xml
PackedScene.xml
PackedStringArray.xml
PackedVector2Array.xml
PackedVector3Array.xml
PacketPeer.xml
PacketPeerDTLS.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
PacketPeerExtension.xml
PacketPeerStream.xml
PacketPeerUDP.xml
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticleProcessMaterial.xml
Add documentation for GpuParticles2D collisions
2023-01-23 23:16:35 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
Fix typos with codespell
2022-12-15 12:24:08 +01:00
PCKPacker.xml
Performance.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
PhysicalBone2D.xml
PhysicalBone3D.xml
PhysicalSkyMaterial.xml
PhysicsBody2D.xml
PhysicsBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
PhysicsDirectBodyState2D.xml
Add get_contact_impulse method to PhysicsDirectBodyState2D
2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState2DExtension.xml
Add get_contact_impulse method to PhysicsDirectBodyState2D
2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState3D.xml
Implement collision impulse in Godot Physics 3D
2023-01-07 22:34:28 -05:00
PhysicsDirectBodyState3DExtension.xml
Implement collision impulse in Godot Physics 3D
2023-01-07 22:34:28 -05:00
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState2DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsDirectSpaceState3D.xml
PhysicsDirectSpaceState3DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml
PhysicsRayQueryParameters3D.xml
PhysicsServer2D.xml
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
2023-01-03 12:39:43 +01:00
PhysicsServer2DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsServer2DManager.xml
PhysicsServer3D.xml
Bind methods related to disabling collision between joint bodies
2022-12-23 14:16:33 +01:00
PhysicsServer3DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsServer3DManager.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
PhysicsServer3DRenderingServerHandler.xml
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml
PhysicsTestMotionParameters3D.xml
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
PinJoint2D.xml
PinJoint3D.xml
PlaceholderCubemap.xml
PlaceholderCubemapArray.xml
PlaceholderMaterial.xml
PlaceholderMesh.xml
PlaceholderTexture2D.xml
PlaceholderTexture2DArray.xml
PlaceholderTexture3D.xml
PlaceholderTextureLayered.xml
Plane.xml
Merge pull request #71456 from raulsntos/dotnet/sync-plane
2023-01-16 09:20:30 +01:00
PlaneMesh.xml
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonOccluder3D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
PopupPanel.xml
PortableCompressedTexture2D.xml
PrimitiveMesh.xml
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
Projection.xml
Fix bind " convergence_dist" containing space
2023-01-23 20:07:59 +01:00
ProjectSettings.xml
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
PropertyTweener.xml
QuadMesh.xml
QuadOccluder3D.xml
Quaternion.xml
RandomNumberGenerator.xml
Range.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
RayCast2D.xml
RayCast3D.xml
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSource.xml
RDShaderSPIRV.xml
RDTextureFormat.xml
RDTextureView.xml
RDUniform.xml
RDVertexAttribute.xml
Rect2.xml
Rect2i.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
RectangleShape2D.xml
RefCounted.xml
ReferenceRect.xml
ReflectionProbe.xml
RemoteTransform2D.xml
Fix incorrect claim in RemoteTransform2D class reference
2023-01-24 10:18:25 +02:00
RemoteTransform3D.xml
RenderingDevice.xml
Changed STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT
type to enum flags
2022-12-15 14:10:37 +03:00
RenderingServer.xml
Merge pull request #71679 from kleonc/draw_polyline_line_strip
2023-01-20 08:48:56 +01:00
Resource.xml
Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
2023-01-24 16:37:50 -06:00
ResourceFormatLoader.xml
Support script global resource name in EditorFileSystem
2023-01-21 14:19:27 +01:00
ResourceFormatSaver.xml
Ability to change a resource UID from API
2023-01-09 18:52:00 +01:00
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml
Improve ResourcePreloader description
2022-12-28 14:19:55 +01:00
ResourceSaver.xml
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml
Merge pull request #71983 from vmedea/push-customfx
2023-01-25 14:41:01 +01:00
RID.xml
RigidBody2D.xml
RigidBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
RootMotionView.xml
SceneState.xml
SceneTree.xml
Add SceneTree.unload_current_scene()
2023-01-10 14:02:06 +01:00
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml
ScriptEditorBase.xml
ScriptExtension.xml
ScriptLanguage.xml
ScriptLanguageExtension.xml
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
Booleanize various sync primitives' wait & locking methods
2023-01-27 11:15:30 +01:00
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml
Clean up shader parameter remap
2023-01-21 12:56:28 +01:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml
Clarify the difference between uniforms and per-instance uniforms in docs
2023-01-13 21:48:06 +01:00
Shape2D.xml
Shape3D.xml
ShapeCast2D.xml
ShapeCast3D.xml
Shortcut.xml
Signal.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Skeleton2D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
Skeleton3D.xml
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
2023-01-12 12:04:53 -08:00
SkeletonIK3D.xml
SkeletonModification2D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
SkeletonModification2DCCDIK.xml
SkeletonModification2DFABRIK.xml
SkeletonModification2DJiggle.xml
SkeletonModification2DLookAt.xml
SkeletonModification2DPhysicalBones.xml
SkeletonModification2DStackHolder.xml
SkeletonModification2DTwoBoneIK.xml
SkeletonModificationStack2D.xml
SkeletonProfile.xml
Updated SkeletonProfile's main and property descriptions
2023-01-18 09:23:04 -05:00
SkeletonProfileHumanoid.xml
doc: Add a brief description to SkeletonProfileHumanoid
2023-01-16 09:21:07 +01:00
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml
SliderJoint3D.xml
SoftBody3D.xml
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
SplitContainer.xml
SpotLight3D.xml
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-05 21:53:29 +01:00
SpringArm3D.xml
Sprite2D.xml
Sprite3D.xml
SpriteBase3D.xml
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-24 12:24:53 +02:00
SpriteFrames.xml
Improve SpriteFrames
docs
2023-01-10 12:13:23 +03:00
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerExtension.xml
StreamPeerGZIP.xml
StreamPeerTCP.xml
StreamPeerTLS.xml
Fix various typos with codespell
2023-01-30 14:22:47 +01:00
String.xml
Add missing classref changes after #62942
2023-01-27 12:07:53 +01:00
StringName.xml
Add missing classref changes after #62942
2023-01-27 12:07:53 +01:00
StyleBox.xml
Clean-up, harmonize, and improve StyleBox API
2023-01-19 20:02:21 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml
Don't change region_rect when setting texture
2023-01-26 23:02:26 +01:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
Make SurfaceTool.generate_normals() behave in a consistent manner in regard to smoothing groups, imply group 0 is flat
2023-01-26 12:32:31 -06:00
SyntaxHighlighter.xml
SystemFont.xml
[SystemFont] Add missing MSDF properties.
2023-01-26 09:47:42 +02:00
TabBar.xml
Expose TabBar::clear_tabs to GDScript
2023-01-08 13:52:57 +01:00
TabContainer.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
TCPServer.xml
TextEdit.xml
Merge pull request #72167 from dalexeev/line-text-edit-context-menu
2023-01-27 10:32:34 +01:00
TextLine.xml
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
2022-12-15 23:16:02 +02:00
TextMesh.xml
TextParagraph.xml
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
2022-12-15 23:16:02 +02:00
TextServer.xml
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
TextServerDummy.xml
TextServerExtension.xml
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
TextServerManager.xml
Texture.xml
Texture2D.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Texture2DArray.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Texture3D.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
TextureRect.xml
Add expand modes to TextureRect
2023-01-12 17:06:03 +01:00
Theme.xml
ThemeDB.xml
Thread.xml
TileData.xml
Rename texture_offset and unclamp it
2023-01-27 11:04:45 +01:00
TileMap.xml
Rename texture_offset and unclamp it
2023-01-27 11:04:45 +01:00
TileMapPattern.xml
TileSet.xml
Add TileSet helper functions to set/get navigation layer values
2023-01-27 11:23:34 +01:00
TileSetAtlasSource.xml
TileSetScenesCollectionSource.xml
TileSetSource.xml
Time.xml
Timer.xml
Improve clarity surrounding Timer's time_left variable
2023-01-12 15:10:06 +02:00
TLSOptions.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
TorusMesh.xml
TouchScreenButton.xml
Transform2D.xml
Unbind Variant methods that change immutable types.
2023-01-06 17:17:43 +01:00
Transform3D.xml
C#: Add missing Transform{2D,3D}
and Basis
constructors
2023-01-15 15:45:43 +01:00
Translation.xml
TranslationServer.xml
Tree.xml
Improve clarity of Tree's activated/double-clicked signals
2023-01-24 15:55:09 -06:00
TreeItem.xml
Fix confusion about TreeItem.add_button ambiguity between id and index
2022-12-29 00:43:45 +01:00
TriangleMesh.xml
TubeTrailMesh.xml
Add properties to disable top/bottom cap generation in TubeTrailMesh
2022-12-19 17:29:32 +01:00
Tween.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Tweener.xml
UDPServer.xml
UndoRedo.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Variant.xml
Move global script class cache to separate file
2023-01-16 10:16:30 +01:00
VBoxContainer.xml
Vector2.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector2i.xml
Vector3.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector3i.xml
Vector4.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector4i.xml
VehicleBody3D.xml
VehicleWheel3D.xml
VFlowContainer.xml
VideoStream.xml
Updates VideoDecoder plugin API to GDExtension.
2023-01-30 18:39:29 -08:00
VideoStreamPlayback.xml
Updates VideoDecoder plugin API to GDExtension.
2023-01-30 18:39:29 -08:00
VideoStreamPlayer.xml
Viewport.xml
Include the Window-transform into Viewport::get_final_transform
2023-01-26 15:30:44 +01:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml
Sort decals and lights based on camera origin
2023-01-20 09:58:17 -08:00
VisualShader.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNode.xml
Some refactoring for visual shader texture functions
2023-01-20 12:54:20 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml
VisualShaderNodeClamp.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeConstant.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDerivativeFunc.xml
Add derivative functions with precision to shaders
2023-01-26 20:53:46 +03:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParameterRef.xml
VisualShaderNodeParticleAccelerator.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleBoxEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleConeVelocity.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmit.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMeshEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleOutput.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleRandomness.xml
Merge pull request #71123 from Chaosus/vs_particle_randomness
2023-01-12 16:29:27 +03:00
VisualShaderNodeParticleRingEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleSphereEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeProximityFade.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeRandomRange.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeRemap.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeTexture.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeTexture2DParameter.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml
VisualShaderNodeTextureParameter.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameterTriplanar.xml
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUIntConstant.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntFunc.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntOp.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeUVFunc.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeUVPolarCoord.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVarying.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingGetter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingSetter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml
VisualShaderNodeVec4Constant.xml
VisualShaderNodeVec4Parameter.xml
VisualShaderNodeVectorBase.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml
VoxelGIData.xml
VScrollBar.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
VSeparator.xml
VSlider.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
VSplitContainer.xml
WeakRef.xml
Window.xml
Reorganize main and sub-window initial position properties.
2023-01-19 13:44:06 +02:00
WorkerThreadPool.xml
World2D.xml
World3D.xml
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
Rename getters and signals on XR nodes to be consistant with input types
2023-01-23 11:26:12 +11:00
XRInterface.xml
XRInterfaceExtension.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
XRNode3D.xml
XROrigin3D.xml
XRPose.xml
XRPositionalTracker.xml
Rename getters and signals on XR nodes to be consistant with input types
2023-01-23 11:26:12 +11:00
XRServer.xml