Virtualx Game Engine. Forked from Godot 3.6
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Ariel Manzur 45a0bbe56e adds -pm and -project_manager command line options to start project manager
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-27 15:27:33 +01:00
bin
core Fix allocation bug if compiled with modern clang or gcc 2016-02-27 15:26:18 +01:00
demos
doc applied some typo fixes. see godotengine/godot-docs#18 2016-02-27 15:27:10 +01:00
drivers Fix allocation bug if compiled with modern clang or gcc 2016-02-27 15:26:18 +01:00
main adds -pm and -project_manager command line options to start project manager 2016-02-27 15:27:33 +01:00
modules Fix typo in error 2016-02-27 15:26:27 +01:00
platform x11: fix joysticks not recognizing some buttons 2016-02-27 15:27:15 +01:00
scene Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
servers
tools adds -pm and -project_manager command line options to start project manager 2016-02-27 15:27:33 +01:00
.editorconfig
.gitattributes
.gitignore
.travis.yml Remove two redundant CI builds 2016-02-17 23:23:21 +01:00
CONTRIBUTING.md
godot_icon.png
godot_icon.svg
godot_logo.svg
ISSUE_TEMPLATE Remove some extraneous newlines 2016-02-19 00:03:49 +01:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png
LOGO_LICENSE.md
methods.py
README.md Update README.md 2016-02-22 07:42:10 -03:00
SConstruct
version.py bump to stable, congratulations everyone 2016-02-22 21:44:58 -03:00

GODOT

http://www.godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

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