virtualx-engine/tools
Ariel Manzur 45a0bbe56e adds -pm and -project_manager command line options to start project manager
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-27 15:27:33 +01:00
..
addheader Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collada Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
doc doc: use correct identifier for InputEventJoystick{Motion, Button} 2016-02-10 23:37:25 +01:00
docdump Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
docker Experimental Docker image for godot 2016-02-17 10:12:40 +03:30
editor adds -pm and -project_manager command line options to start project manager 2016-02-27 15:27:33 +01:00
export/blender25 Fix typo 2016-01-05 12:04:25 +01:00
freetype Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
Godot.app/Contents Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
html_fs Center status display in web export per flexbox 2016-01-20 21:33:44 +01:00
ios_xcode_template Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
osx_template.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
pck Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Add a script to sort demos alphabetically 2016-02-21 12:16:36 +01:00
steam Fix pixelated steam capsules 2016-02-22 01:07:27 +01:00
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Removed PE-bliss, win32 binares so far remain without icon, had many issues with it: 2016-02-04 20:03:03 -03:00