..
debugger
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
export
Move project export and export template manager into export folder
2022-07-26 08:28:29 -05:00
fileserver
Add a new HashSet template
2022-05-20 22:40:38 +02:00
icons
Merge pull request #60957 from DeeJayLSP/sample_pcm
2022-07-28 19:51:08 +02:00
import
Merge pull request #60957 from DeeJayLSP/sample_pcm
2022-07-28 19:51:08 +02:00
plugins
Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename
2022-07-28 20:34:17 +02:00
translations
i18n: Sync editor translations with Weblate
2022-07-27 15:59:43 +02:00
action_map_editor.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
action_map_editor.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
animation_bezier_editor.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
animation_bezier_editor.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
animation_track_editor.cpp
Merge pull request #48995 from KoBeWi/advanced_animation
2022-07-28 10:14:25 +02:00
animation_track_editor.h
Merge pull request #48995 from KoBeWi/advanced_animation
2022-07-28 10:14:25 +02:00
animation_track_editor_plugins.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
animation_track_editor_plugins.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
Implement BPM support
2022-07-23 07:31:17 +02:00
audio_stream_preview.h
Implement BPM support
2022-07-23 07:31:17 +02:00
code_editor.cpp
Fix script editor zoom shortcuts not marking events as accepted.
2022-07-25 14:21:56 +03:00
code_editor.h
Adding shader preprocessor support
2022-07-22 22:51:57 +02:00
connections_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
connections_dialog.h
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
create_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
create_dialog.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
dependency_editor.cpp
dependency editor: set current directory to closest existing directory
2022-07-23 15:29:50 -05:00
dependency_editor.h
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp
Fix missing method qualifiers in script doc
2022-07-24 23:00:19 +02:00
doc_tools.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_about.cpp
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
editor_about.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_asset_installer.cpp
Rename AudioStreamSample to a more discoverable name
2022-07-28 13:53:36 -03:00
editor_asset_installer.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
editor_audio_buses.h
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
editor_autoload_settings.cpp
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
editor_autoload_settings.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_build_profile.cpp
Implement Feature Build Profiles
2022-07-22 10:53:23 +02:00
editor_build_profile.h
Implement Feature Build Profiles
2022-07-22 10:53:23 +02:00
editor_builders.py
[Editor build] Use smaller .mo files instead of .po, if gettext is available.
2022-03-24 21:17:32 +02:00
editor_command_palette.cpp
Use consistent casing in editor filter/search bars
2022-05-28 18:43:16 -05:00
editor_command_palette.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_data.cpp
Fix heap-use-after-free when closing a scene with its builtin script open
2022-07-06 10:45:36 +08:00
editor_data.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
editor_dir_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
editor_dir_dialog.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
editor_feature_profile.cpp
Merge pull request #62827 from fire-forge/ok-cancel
2022-07-13 14:10:38 +02:00
editor_feature_profile.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
editor_file_dialog.cpp
Merge pull request #62827 from fire-forge/ok-cancel
2022-07-13 14:10:38 +02:00
editor_file_dialog.h
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
editor_file_system.cpp
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
editor_file_system.h
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
editor_folding.cpp
Remake resource thread safety and API
2022-06-22 13:46:46 +02:00
editor_folding.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
editor_fonts.cpp
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
editor_fonts.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_help.cpp
Add padding for code blocks in the editor help
2022-07-17 22:55:20 +02:00
editor_help.h
Add support for documenting built-in annotations
2022-07-04 20:21:39 +03:00
editor_help_search.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
editor_help_search.h
Fix editor crash in built-in help when script inheritance chain changes.
2022-05-17 08:50:32 -07:00
editor_inspector.cpp
Improve usability of non-default values in the property inspector
2022-07-30 15:25:45 +02:00
editor_inspector.h
Improve usability of non-default values in the property inspector
2022-07-30 15:25:45 +02:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
editor_locale_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
editor_locale_dialog.h
editor_log.cpp
Adding print_rich for printing with BBCode
2022-06-29 00:41:29 +09:00
editor_log.h
Adding print_rich for printing with BBCode
2022-06-29 00:41:29 +09:00
editor_native_shader_source_visualizer.cpp
Make TabBar/Container
default their alignments to the left instead of center
2022-03-17 18:12:23 -03:00
editor_native_shader_source_visualizer.h
editor_node.cpp
Rename RenderingServer global shader uniform methods to be more explicit
2022-07-28 18:46:59 +02:00
editor_node.h
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
editor_path.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
editor_path.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
editor_paths.cpp
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
editor_paths.h
editor_plugin.cpp
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_plugin_settings.cpp
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
editor_plugin_settings.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_properties.cpp
Improve usability of non-default values in the property inspector
2022-07-30 15:25:45 +02:00
editor_properties.h
Improve usability of non-default values in the property inspector
2022-07-30 15:25:45 +02:00
editor_properties_array_dict.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
editor_properties_array_dict.h
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
editor_property_name_processor.cpp
Add MJPEG to the list of editor capitalizations
2022-06-24 22:24:21 +02:00
editor_property_name_processor.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
editor_quick_open.cpp
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_quick_open.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_resource_picker.cpp
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_resource_picker.h
Implement BPM support
2022-07-23 07:31:17 +02:00
editor_resource_preview.cpp
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
editor_resource_preview.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_run.cpp
Fix editor re-focus on debugger break on Windows
2022-07-21 21:47:05 +02:00
editor_run.h
Implement Running Godot as Movie Writer
2022-06-21 11:28:47 +02:00
editor_run_native.cpp
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
editor_run_native.h
Add readable export errors.
2022-06-08 17:55:46 +03:00
editor_run_script.cpp
editor_run_script.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
editor_scale.cpp
editor_scale.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_sectioned_inspector.cpp
Add GLOBAL_DEF_INTERNAL to hide specific settings
2022-06-07 14:14:03 +02:00
editor_sectioned_inspector.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_settings.cpp
When selecting Nodes in the Scene Tree, if the current EditorPlugin is "Script" and if text_editor/behavior/navigation/stay_in_script_editor_on_node_selected is true, force inspector_only in order to not switch the EditorPlugin to the Node's main plugin.
2022-07-25 17:37:03 +02:00
editor_settings.h
Rename directory for export templates from templates to export_templates
2022-07-22 12:35:43 -05:00
editor_settings_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
editor_settings_dialog.h
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
editor_spin_slider.cpp
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
editor_spin_slider.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
editor_themes.cpp
Fix code folding icon color not matching defined color
2022-07-20 23:05:47 +03:00
editor_themes.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_toaster.cpp
Improve toaster buttons
2022-06-14 02:35:25 +02:00
editor_toaster.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
editor_translation.cpp
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
editor_translation.h
editor_translation_parser.cpp
Add a new HashSet template
2022-05-20 22:40:38 +02:00
editor_translation_parser.h
editor_vcs_interface.cpp
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
editor_vcs_interface.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_zoom_widget.cpp
Remove zoom_reset shortcut in 2D editor
2022-05-22 21:39:53 +02:00
editor_zoom_widget.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
filesystem_dock.cpp
Merge pull request #63265 from reduz/stream-bpm-support
2022-07-23 11:21:14 +02:00
filesystem_dock.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
find_in_files.cpp
Refactor Font configuration and import UI, and Font resources.
2022-07-06 14:12:36 +03:00
find_in_files.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
groups_editor.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
groups_editor.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
import_defaults_editor.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
import_defaults_editor.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
import_dock.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
import_dock.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
inspector_dock.cpp
Improve usability of non-default values in the property inspector
2022-07-30 15:25:45 +02:00
inspector_dock.h
Improve usability of non-default values in the property inspector
2022-07-30 15:25:45 +02:00
localization_editor.cpp
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
localization_editor.h
Add the button pressed to some signals in Tree
2022-05-21 17:16:52 +02:00
multi_node_edit.cpp
Remove UndoRedo calls trying to call removed EditorInspector::refresh()
2022-05-22 19:27:58 +02:00
multi_node_edit.h
node_dock.cpp
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
node_dock.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
plugin_config_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
plugin_config_dialog.h
Improve plugin dialog UX
2022-05-07 23:19:55 +02:00
pot_generator.cpp
Add a new HashSet template
2022-05-20 22:40:38 +02:00
pot_generator.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
progress_dialog.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
progress_dialog.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
project_converter_3_to_4.cpp
Rename AudioStreamSample to a more discoverable name
2022-07-28 13:53:36 -03:00
project_converter_3_to_4.h
Add Godot 3.x -> Godot 4.x project converter
2022-06-15 10:11:17 +02:00
project_manager.cpp
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
project_manager.h
Add icons to the Project Manager side buttons
2022-06-16 19:32:41 -05:00
project_settings_editor.cpp
Rename RenderingServer global shader uniform methods to be more explicit
2022-07-28 18:46:59 +02:00
project_settings_editor.h
Rename RenderingServer global shader uniform methods to be more explicit
2022-07-28 18:46:59 +02:00
property_editor.cpp
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
property_editor.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
property_selector.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
property_selector.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
register_exporters.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
rename_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
rename_dialog.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
reparent_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
reparent_dialog.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
scene_create_dialog.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
scene_create_dialog.h
Rework scene creation dialog
2022-06-21 15:42:56 +02:00
scene_tree_dock.cpp
fix unmarked unique when make local
2022-07-26 20:56:35 +09:00
scene_tree_dock.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
scene_tree_editor.cpp
Disable the OK button when no node is selected.
2022-07-14 12:03:27 +08:00
scene_tree_editor.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
script_create_dialog.cpp
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
script_create_dialog.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
SCsub
i18n: Sync editor translations with Weblate
2022-07-27 15:59:43 +02:00
shader_create_dialog.cpp
Adding shader preprocessor support
2022-07-22 22:51:57 +02:00
shader_create_dialog.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
shader_globals_editor.cpp
Rename RenderingServer global shader uniform methods to be more explicit
2022-07-28 18:46:59 +02:00
shader_globals_editor.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
template_builders.py