562d7c616d
Replace a bisect with a single multiplication when calling screen_get_dpi() in Javascript Tested the value of window.matchMedia(`(resolution:${(window.devicePixelRatio*96).toFixed(100)}dpi)`).matches which is true except for values that cause a lot of rounding errors (e.g. dpr : 0.3 => resolution: 28.799999999999997dpi) Even in these cases the value matches the result of the previous `findDPI()` method. See also: |
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.. | ||
api | ||
export | ||
js | ||
.eslintrc.engine.js | ||
.eslintrc.js | ||
.eslintrc.libs.js | ||
audio_driver_javascript.cpp | ||
audio_driver_javascript.h | ||
detect.py | ||
dom_keys.inc | ||
emscripten_helpers.py | ||
godot_audio.h | ||
godot_js.h | ||
godot_webgl2.cpp | ||
godot_webgl2.h | ||
http_client.h.inc | ||
http_client_javascript.cpp | ||
javascript_main.cpp | ||
javascript_runtime.cpp | ||
javascript_singleton.cpp | ||
logo.png | ||
os_javascript.cpp | ||
os_javascript.h | ||
package-lock.json | ||
package.json | ||
platform_config.h | ||
README.md | ||
run_icon.png | ||
SCsub | ||
serve.json |
HTML5 platform port
This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.
It also contains a ESLint linting setup (see package.json
).
See also misc/dist/html
folder for files used by this platform
such as the HTML5 shell.
Artwork license
logo.png
and run_icon.png
are licensed under
Creative Commons Attribution 3.0 Unported
per the HTML5 logo usage guidelines.