virtualx-engine/scene
Wilhem Barbier 0b6d4e92b5 Add the 'finished' signal to AnimatedSprite
(cherry picked from commit f6262fde11)
2017-01-12 19:15:30 +01:00
..
2d Add the 'finished' signal to AnimatedSprite 2017-01-12 19:15:30 +01:00
3d Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
animation Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
audio Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
gui Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
io Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
main Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
resources Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
register_scene_types.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_string_names.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_string_names.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00