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2d
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Add the 'finished' signal to AnimatedSprite
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2017-01-12 19:15:30 +01:00 |
3d
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
animation
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2017-01-12 19:15:30 +01:00 |
audio
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2017-01-12 19:15:30 +01:00 |
gui
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
io
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
main
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
resources
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
register_scene_types.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
register_scene_types.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
scene_string_names.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
scene_string_names.h
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Welcome in 2017, dear changelog reader!
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2017-01-12 19:15:30 +01:00 |
SCsub
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style: Various other PEP8 fixes in Python files
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2016-11-02 22:30:34 +01:00 |