..
export
ARKit for Godot 3.2
2019-06-30 18:54:48 +10:00
app_delegate.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
app_delegate.mm
Add logging around opengl es context creation. Ensure we can access project settings prior to creating our gl es context, so we can properly determine which driver to use.
2019-03-14 16:31:54 -07:00
camera_ios.h
ARKit for Godot 3.2
2019-06-30 18:54:48 +10:00
camera_ios.mm
ARKit for Godot 3.2
2019-06-30 18:54:48 +10:00
detect.py
ARKit for Godot 3.2
2019-06-30 18:54:48 +10:00
game_center.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
game_center.mm
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
gl_view.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
gl_view.mm
ARKit for Godot 3.2
2019-06-30 18:54:48 +10:00
godot_iphone.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
icloud.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
icloud.mm
Fix error macro calls not ending with semicolon
2019-06-11 14:49:34 +02:00
in_app_store.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
in_app_store.mm
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
ios.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
ios.mm
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
logo.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
main.m
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
os_iphone.cpp
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
os_iphone.h
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
platform_config.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
platform_refcount.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
power_iphone.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
power_iphone.h
Platform: Ensure classes match their header filename
2019-02-12 16:56:25 +01:00
SCsub
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
semaphore_iphone.cpp
Platform: Ensure classes match their header filename
2019-02-12 16:56:25 +01:00
semaphore_iphone.h
Platform: Ensure classes match their header filename
2019-02-12 16:56:25 +01:00
view_controller.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
view_controller.mm
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00